68w ago - Q Entertainment Producer James Mielke has shared track details on Lumines Electronic Symphony: Q Entertainment's Love Letter to Electronic Music today.
To quote: When we first began work on Lumines Electronic Symphony, we envisioned a game that would take Lumines players through a diverse but unified sampling of electronic music. This would allow us to entertain players and expose them to some amazing music.
With that in mind, we gathered together a diverse array of artists who would collectively compose our "electronic symphony." Below is the full list of artists and songs that will make up the 33-licensed tracks in Lumines Electronic Symphony:
"4 AM" - Kaskade
"Aganju" - Bebel Gilberto
"Always Loved A Film" - Underworld
"Apollo Throwdown" - The Go! Team
"Automatons" - Anything Box
"Autumn Love" - SCSI-9
"Bang Bang Bang" - Mark Ronson & The Business
"Celebrate Our Love" - Howard Jones
"Close (To The Edit)" - Art of Noise
"Disco Infiltrator" - LCD Soundsystem
"Dissolve" - The Chemical Brothers
"Embracing The Future" - B.T.
"Flyin' Hi" - Faithless
"Good Girl" - Benny Benassi
"Gouryella" - Gouryella
"Hey Boy Hey Girl" - The Chemical Brothers
"Higher State of Consciousness" - Wink
69w ago - Q Entertainment Producer James Mielke is here with details of building on a classic with Ubisoft's Lumines Electronic Symphony for PlayStation Vita.
To quote: In 2005, Lumines was released as the number one-ranked title for the PlayStation Portable, and still holds its place as one of the top five games currently available for the system.
Now, we are taking steps to build beyond the PSP classic and bring the best Lumines experience to PlayStation Vita with Lumines Electronic Symphony.
For the newcomers to the series, Lumines Electronic Symphony is a music-puzzle game that merges vivid colors and shapes with the intoxicating beats of an electronica soundtrack.
It's easy to play for five minutes, but you'll tend to find yourself entranced for hours. Here are a few ways that Q Entertainment and Ubisoft are working to create an amazing experience that takes full advantage of the PS Vita hardware:
• Updated graphics and highly integrated sound. Let's kick this off with saying that Lumines Electronic Symphony is a brand new game. We are now using animated 3D blocks instead of 2D sprites, which allow us to integrate dynamic lighting and animations mechanics.
Along with our high quality graphics, we have tailored the audio in our game to be highly...
76w ago - Sony Senior Social Media Specialist Rey Gutierrez has posted up a video today spotlighting the quantizing Sounds of Lumines: Electronic Symphony for PlayStation Vita below.
To quote: Flying through the vector digital utopia of Rez was a defining moment for me when I played it on the PS2.
And when Q Entertainment released Lumines for the PSP soon after, Tetsuya Mizuguchi and his team easily became one of my favorite developers.
Now the team comes full circle with Lumines: Electronic Symphony, a launch window title for PS Vita. Producer James Mielke joins me on camera and introduces the next generation of Lumines, an addictive musical puzzle journey.
Lumines: Electronic Symphony was built from the ground up to take advantage of the PS Vita's potent graphical capabilities and unique touch mechanics on both the rear and front OLED screen, giving you immersive control on over three dozen tracks with every quantized musical note at your finger tips.