1050°
243w ago - Well this week we have some
exciting news that we
hinted about last week.
First, a small technical explanation. We were not able to modify any data on the PS3's flash chips due to the ECC. The ECC is a checksum basically, that ensures whatever data is in the block is not changed or corrupted, and if it is it errors.
So, the problem was since when we tried to alter data, the ECC would then in turn be invalid, causing errors, making the system not boot.
We did develop a way around this, however, it was time consuming and quite slow. We used the PS3 to write data to the flash, then dump it, with its proper ECC, then rewrite to where we needed it. This would take hours on end! We were not able to regenerate the ECC since we did not know the proper algorithm.
But now, we can!!
After multiple tests done by
NDT to see what the ECC algorithm was when the block was filled with some magic data, our very own
RPS was able to reverse the algorithm!
What does this mean? Simple, we are now able to in minutes properly edit a flash dump, regenerate the ECC and flash it onto the PS3 in order to experiment with flash changes. Using this, we have already found where the...