- Techland Lead Technical Artist Maciej Jamrozik
shared a video today on how light comes alive in Dying Light on PS4 / PlayStation 4 below.
To quote: Hi, I'm Maciej Jamrozik, the Lead Technical Artist at Techland, developer of the upcoming first-person, action survival-horror game Dying Light.
Light and shadow play a crucial role in Dying Light. They affect not only the gameplay and its day-and-night cycle, but also the visuals.
This video illustrates how the game uses a physically-based lighting system, which means that light is generated in accordance to the actual laws of physics.
This in turn assures that lighting looks convincing and cohesive, regardless of the conditions and surroundings. It's especially important as Dying Light features a variety of locations and environments, from open spaces to claustrophobic rooms, as well as a range of weather conditions and changing time of day.
One of the most important parameters of indirect lighting is "roughness," which defines the level of smoothness and dullness of a surface.
Implementing our new physics model eliminated the limitation of using only preset groups of materials, which translates to much more varied and faithful representations of materials in the game. Our artists now have full freedom...