32w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will be hitting PlayStation Vita this Tuesday.
To quote: In response to many, many questions from PS Vita owners, I'm delighted to officially announce that the PS Vita version of Doctor Who: The Eternity Clock will be available to download from the PlayStation Store next week on October 9th in the US and October 10 in Europe!
The PS Vita version of the game will have several new features that we've been working on the past few months.
One example are the new PS Vita controls, which utilize the combination of the dual analog stick controls and PS Vita's touchscreen features, enabling players to switch between the more traditional controls and the ability to tap the screen to affect the action. All of the puzzle games within the game have been reworked to make full use of touchscreen controls as well.
We're also tapping into "near", PS Vita's geo-social service. Using "near", players can collect "Gallifreyan" medals while playing through the adventure and then drop them in a GPS location for other players to collect. Grow your collection while searching for other players' medals!
We'll also support PS Vita's Cloud Save option for players who own Doctor Who: The...
53w ago - Sony BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will arrive on PSN May 23rd, and has invited PS3 fans to step into the TARDIS in a video posted below.
To quote: The wait is over!
We are very pleased to announce that Doctor Who: The Eternity Clock will be available to download globally for the PS3 on the PlayStation Network from Wednesday, May 23rd and at UK retail outlets from May 25th.
We really appreciate your patience as we've been making sure the game is perfect for all you eager fans!
69w ago - BBC Worldwide Executive Producer Simon Harris has shared some video footage today on creating monsters for Doctor Who: The Eternity Clock for the PS3 entertainment system.
To quote: Welcome to the second blog on Doctor Who: The Eternity Clock. I'm Simon Harris and I am the Executive Producer for BBC Worldwide on the game, which means the project is my overall responsibility.
I need to ensure that all aspects come together to make a great game that stays true to the Doctor Who brand. This means working with our developer, Supermassive Games, across areas such as design, art and programming. It also extends to working with the Doctor Who teams in London and Cardiff to ensure that everything looks and feels as it should.
For this blog post, I thought I would give you some insight into the monsters which will be appearing in the game. This goes alongside our first gameplay trailer, released today, which showcases them.
Choosing the monsters for the game turned out to be a more of a complicated process than you would imagine. Initially, when Supermassive put in their design pitch for the game, they had chosen the four monsters they would like to see, both as Doctor Who fans and from a gameplay point of view.
76w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock is coming to PS3 and PS Vita with a video trailer available below.
To quote: Developing anything for Doctor Who has to be done right. The show has such a following that we need to be certain that everything the game does fits with the expectations of the fans.
So far, we've said very, very little about the game. This trailer just has the barest hints about the core of this story. What is The Eternity Clock? How is it related to the Doctor? How is River involved in this?
I'm afraid this post isn't going to answer any of these questions; we'll leave that to future posts and the game itself.
We're very excited to be working with Supermassive Games as they've already delivered some great titles for PlayStation, such as Tumble, Start The Party and Start The Party: Save the World. The team are huge fans of the show and they've been great at bringing the key essence of Doctor Who into the game.
Working on PlayStation Vita, as well as PS3, is a real privilege and its unique set of features has allowed our designers to cut loose and we'll tell you a lot more detail about how we're...