254w ago - Andrew Weymes of TheNightlyGamer is a little disappointed with the recently released RE5 (North American) demo for XBox 360... here is why:
Resident Evil 5 has been on the minds of fans of the series since it's initial announcement. The demo has been on Xbox Live in Japan for a while now, but it just hit North America not too long ago.
The demo certainly isn't bad, but when you have a series as established, and renown as Resident Evil, one can't help but be a little disappointed by the last gen feel of Resident Evil 5.
When you begin the single player portion of the Resident Evil 5 demo, you have two areas to choose from. Whichever one you choose, you will play as Chris Redfield, and you will have an A.I partner named Sheva Alomar. Apart from the partner dynamic, Resident Evil 5 controls almost identically to it's predecessor, Resident Evil 4.
Perhaps this is good news to some people, but characters that control like tanks, and the slowest aiming in the existence of video games shouldn't be considered as a positive. Before fanboys yell "Well, you just suck!", that's just not the case.
The demo was playable, and not very difficult, but the controls really feel archaic for 2009. Another minor complaint is that the overall sound in the demo was very weak. Ranging...
256w ago - During 2008 we saw some of the biggest blockbuster titles this gen such as GTA IV, Gears of War 2 and Metal Gear Solid 4.
We have also watched as console exclusives were released and completely flopped. Fortunately, both consoles seemed to have their prized dung. Lets take a look...
Haze, PlayStation 3-Sony
Haze was the PS3's second Exclusive FPS and spouted off to be a "Halo Killer" for the then, still young PlayStation 3. It turned out to be a complete disappointment. The game itself was short and unsatisfying, the voice acting terrible and the controls clunky and awkward.
Haze was developed by Free Radical, the makers of much popular Timesplitters and published by Ubisoft. It was much hyped as the launch date was set for early spring of 2008.
When it was released it was met with poor reviews, and soon ended up with a 55% on Metacritic. This was surely a big embarrassment for Sony, who advertised the game extensively. Amazingly, once it flopped they suddenly seemed to lose interest in the IP.
In the aftermath of Haze, Free Radical is now for sale. Despite claims by Sony that Haze has nothing to do with this, you have to wonder if this poor excuse for a game ruined the Timesplitter creators forever.