29w ago - Sony's Jenny Murphy posted up a video showcasing the art and design of Diggs Nightcrawler on PlayStation 3 below today.
To quote: Hello again everyone! In this latest development diary we're taking a look at some of the art and design in Diggs Nightcrawler.
Our starting point for the game was Wonderbook itself, and it was from here that we arrived at a bookworm hero, a city made of books and cast of characters from fiction.
We also knew from day one that we wanted Wonderbook to be the key method of interaction, and so the physical nature of the book was intrinsic to the design of the game.
We wanted the experience to be intuitive, so we imagined every scene as if it were a real physical object on the book that would respond in the way the player would expect.
Early on, we have a scene where Diggs is looking for clues, but it's dark and he needs light. Overhead is a lamp on a chain which will swing if the player picks up the book and tilts it.
All scenes, including this one, were initially prototyped as foam models. Using these we could test interactions, experiment with scale and move scenery around. Given that the player is in full control of the book, we took inspiration from theatre in the round.
32w ago - London Studio Producer Nathan Baseley shared some new Diggs Nightcrawler video footage alongside details below, as follows:
Hello again everyone, and time for another update on our murder mystery.
In this diary we introduce our hero, Diggs Nightcrawler, a bookworm private detective from Library City. Diggs is a stoic, dyed-in-the-wool character whose external cool is challenged mere moments after you open the book and arrive in his office.
He's always worked alone, and that's done him just fine... until now. Throughout the course of the adventure, circumstances conspire against Diggs and he'll rely more and more on your help.
With Diggs' trust earned, together you can solve the mystery of who bumped Humpty and restore harmony to Library City.
Creating a truly narrative-driven game presented some unique challenges. The story, characters and world were crafted specifically with Wonderbook in mind.
We knew from day one that we could use the PlayStation Eye camera to put the player into the same physical space as the game characters, and that the player would then have control over the game world by manipulating the Wonderbook.
34w ago - Sony Senior Producer Nathan Baseley shared a video today showcasing the crafting of a Film Noir Mystery in Wonderbook for Diggs Nightcrawler.
To quote: Wonderbook: Diggs Nightcrawler hits shelves this Holiday!
The team at Moonbot Studios are a highly creative team and master story tellers. Little Bo Peep, the Itsy Bitsy Spider and Three Little Pigs together in a film noir mystery?
Definitely not your run of the mill game. We're pleased to lift the curtain on the development of Diggs Nightcrawler in this first video diary.
With the book as the starting point, the world, the characters, the story and the interactions were born (or as Humpty would say, "hatched").
Diggs is a detective bookworm who knows he's inside a book, whose world is made from books, and who travels throughout the course of the game to different sections of the library, meeting unique characters along the way.
Of course, being Wonderbook, this is no ordinary hardcover. It is your controller as you tilt, rotate and turn the pages to help Diggs get the bottom of Humpty's downfall.
We hope you enjoy the diary - we'll have more in the coming weeks. And...
40w ago - Sony London Studio Producer Nathan Baseley has confirmed today that Wonderbook: Diggs Nightcrawler will be out this May with a new trailer available below.
To quote: Hello everyone, we're really pleased to announce that Wonderbook: Diggs Nightcrawler will be crawling its way into shops as of May 2013.
The game is shaping up to be fantastic, and there are several characters we would like to introduce you to. You might be familiar with our hero, Diggs - and here he is in full sleuth mode with our brand new neon art.
Throughout the game, Diggs is up against the Three Little Pigs - a group of highly disorganised police officials in Library City. They aren't the best at crime-solving, so our hero's skills are put to the test whilst dealing with their bumbling ways:
Stay tuned for more on Diggs over the coming weeks - we have a series of developer diaries in the pipeline.
68w ago - SCEE Blog Manager Fred Dutton has announced today that Nightcrawler is bringing stylish Diggs Detective Noir to Wonderbook.
Below are the details, as follows: While Book of Spells led off our Wonderbook announcement at E3 earlier this year, there are plenty more projects in the works for the forthcoming PlayStation 3 augmented reality platform, including Walking With Dinosaurs from the BBC, and an exciting partnership with Disney Interactive Studios.
Diggs: Nightcrawler is a little different, however - unlike Book of Spells and Dinosaurs, it's a brand new IP, promising quirky detective noir with style to spare.
Less than 24 hours after the game's new trailer debuted during the Sony press conference at gamescom last week, we sat down with Adam Volker from Oscar-winning animation studio turned game developer Moonbot to find out what it has in store.
"So, Diggs is a detective bookworm and he's really good at what he does," he explained.
"He works for the godfather of Library City, Humpty Dumpty. And you know his story - someone pushed him off the wall, someone bumped him off - and the cops think it's Diggs. So when you start the game he's framed for the murder of his old buddy. The story unfolds from there, with you attempting to clear Diggs' name...