22w ago - Sony Lead Software Engineer and Shader Architect Masaki Kawase at Silicon Studio announced today that YEBIS 2 is bringing visual fireworks to PS4 developers.
To quote: I'm Masaki Kawase, Lead Software Engineer and Shader Architect from Silicon Studio, and I'm thrilled to talk with you directly on game development for PlayStation 4.
It's an exciting time since E3, but let's roll up our sleeves and get into the nitty-gritty on making games for PS4.
We've been partners with Sony Computer Entertainment for years now (PS3 fans remember Silicon Studio for the PS3-exclusive 3D Dot Game Heroes), and we couldn't be more delighted to work on PS4. PlayStation is in prime position with PS3 and PS Vita, but PS4 will bring souped-up visuals for gamers anticipating cutting-edge experiences.
We're made up of two parts: first, we make traditional games, but second, we provide middleware solutions to developers around the world. YEBIS 2 is our most recent middleware offering, a real-time post-processing lens simulation middleware, famously utilized in Square Enix's trailer of Final Fantasy XV.
We've worked with Square Enix for years, and we are thrilled to integrate our post-processing effects...
26w ago - Sony Vice President of Developer and Publisher Relations Adam Boyes announced today during that E3 2013 that Indie developers are continuing to choose PlayStation.
Fron the announcement, to quote: We just wrapped up the PlayStation E3 press conference where we reaffirmed our mantra: We're For Gamers.
We also reaffirmed our dedication to independent developers and their ability to self-publish on PlayStation. We've increased our efforts in a huge way to bring unique gaming experiences to PlayStation platforms, and as we just revealed, we have an excellent lineup of games coming to the PlayStation 4 from the indie development community. Let's take a look at some of those titles:
When Supergiant Games unveiled Transistor in March I was smitten. When I played it at PAX East I was in love (I MAY have skipped the 4 hour line to check out the game. Supergiant's newest game has all the style, mystery and flare we have come to expect from the creators of Bastion.
I look forward to unraveling Red's journey through the City. We have been eager to work with Supergiant and are happy to announce that Transistor will make its console debut on PlayStation 4. Welcome to the PlayStation family, Supergiant Games. We're excited to have you.
32w ago - Sony SVP of Product Development Scott Rohde at Worldwide Studios America shared a video today spotlighting PlayStation 4 developers speaking on the upcoming DualShock 4 controller for the PS4 video game console.
Below are the details, as follows: We are incredibly excited about PlayStation 4, and we can't wait to share more features and details with you as we get closer to launch.
As you know, one of the first major reveals during PlayStation Meeting 2013 was the new DualShock 4 Wireless Controller.
Today, we're pleased to share a brand new video where developers discuss some of their favorite DualShock 4 features, what makes each feature unique and how it will make your gameplay experience much more dynamic.
Be sure to come back and visit for the latest news and updates.
34w ago - While it is currently rumored that Sony will unveil PlayStation 4 later this month of in early May, today PS4Daily (linked above) reports that while the PS4 will ship with 8GB of GDDR5 memory, developers will only have access to 7GB of RAM.
Below are the details, to quote: "The PlayStation 4 will ship with a massive 8 GB of GDDR5 memory, which is a huge upgrade compared to the current generation consoles. However, according to a PlayStation 4 developer PS4Daily spoke to, they have access to “only” 7 GB of RAM. The remaining 1 GB is reserved for the operating system and background tasks.
Sony showcased a lot of PlayStation 4 features during the unveiling in February. This includes deep social features running in the background, new sharing options where players can watch each other play, and background downloading of games. All this chews up quite a bit of memory. Still, having access to 7 GB of super-fast GDDR5 memory is a lot better than the 512 MB in the PS3.
Sony originally shipped dev kits to third party developers with only 4 GB RAM, and kept the true RAM amount secret from third party developers in order to keep it secret from Microsoft as well. Developers...