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Video: Hellblade PS4 Dev Diary: Creating the World on PlayStation 4

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7w ago - Ninja Theory Product Development ninja Dominic Matthews posted up a PS4 Development Diary video which covers creating the world on PlayStation 4.

To quote: Hello, Dominic Matthews here from Ninja Theory. I wanted to come back to PlayStation.Blog to share our latest development diary with you and to also give an update on how things are progressing with the creation of our new PS4 title Hellblade.

Back in August we announced Hellblade at PlayStation's Gamescom Press Conference, which at the time was just 4 months into development. By traditional standards, we were announcing the game incredibly early in development.

The reason for such an early announcement is that we want to share as much of Hellblade's development with you as we possibly can.

The standard approach is for games and their development to be hidden away, with details slowly drip fed to players very carefully and slowly over time. But we want to do the opposite. We announced early so that we could start sharing our development approach, creative exploration and decision making from the very beginning.

Since Gamescom we've been updating our site with regular development diary videos, blog posts, concept art and live streams. We've released three development diaries to date, focused on the announcement...
 

PS4 Dev: PlayStation 4 System Rumored to Launch in November

750°
67w ago - Contrary to the previous rumor, today a Tiny Brains PS4 developer stated that the PlayStation 4 system will be launching in November, 2013.

Below are the details, to quote: If you’ve never heard of Tiny Brains before, it’s an upcoming title from Spearhead Games (made from ex-EA, Ubisoft, and Eidos devs) for the Xbox Live Arcade, PC, and PlayStation 4.

In a press release issued today showing off that Tiny Brains will be playable at PAX Prime, they also revealed that it would be released as “a PlayStation 4 launch title in November.” They later continued by saying, “However, PAX Prime attendees won’t have to wait until November to get their hands on PS4 controllers and play Tiny Brains: they can try a demo at the show in booth 6305.”

Before you take this as confirmation that the PlayStation 4 will launch in November (I’m still hoping for a shocking October launch), this could be them just taking previous launch history and guessing when the PlayStation 4 is releasing. Or maybe they know something we don’t and it’s true. Either way, we’ll just have to wait and see if anything happens at gamescom starting on Monday.
 

Sony PlayStation 4 Development Unit / PS4 Dev Kit is Unveiled

550°
71w ago - Recently we reported on a Sony DUH-D1000AA PS4 Dev Kit FCC filing, and now Gizmodo (linked above) has made available a picture of what a PlayStation 4 development unit looks like.

Below are the details, to quote: "The cat may already be out of the bag, but for many months we didn't know what the PS4 looked like.

Now, we know what the retail version will look, but what about the developer box Sony hid during the big reveal and on Jimmy Fallon? Well, here's an exclusive image we've acquired of some developer boxes that were used at E3.

Like any PC you'd build yourself, the guts are what actually matter and in the case of game consoles, the developer units typically just hide final console design. They're never really that attractive, which is the exact opposite of what we'll be seeing this holiday season."


 

Sony PS4 Dev Kit FCC Filing: Extra Ports, 2.75GHz Max Clock Speed

550°
72w ago - Sony's PS4 development kit [Register or Login to view links] shows off extra ports alongside a 2.75GHz max clock speed with details below.

To quote from Engadget (linked above): "Sony proudly showed off its PlayStation 4 hardware for the first time at E3, and now we're getting a peek at what developers are working with this generation thanks to the FCC.

The DUH-D1000AA prototype Development Kit for PS4 is listed in these documents, tested for its Bluetooth and 802.11 b/g/n WiFi radios. As one would expect, the diagrams show it eschews the sleek design of the consumer model for extra cooling, a shape made for rack mounts plus extra indicator lights and ports.

Also of note is a "max clock speed" listing of 2.75GHz, and although we don't know how fast the game system will run by default, it's interesting to hear what that 8-core AMD Jaguar silicon may be capable of while maintaining a temperature between 5 and 35 degrees celsius.

Hit the link above to check out the documents for yourself, after seeing this and the system's controller become a part of the FCC's database all we're left waiting for is Mark...
 

Sony to Issue PS4 / PlayStation 4 Developer Kits to Universities

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72w ago - Today Sony has announced that it will issue PS4 / PlayStation 4 developer kits to universities as part of their PlayStationFirst Academic Development Program similar to what was done for the PS Vita console.

Below are the details from the Press Release, as follows: Sony Computer Entertainment Europe has today announced that the PlayStationFirst Academic Development Programme is to make PS4 dev kits available as a follow on licencing programme to University members registered on the current PlayStation Vita dev kit programme.

PlayStationFirst, the press release states, is the Academic Development and Partnership Programme for Sony Computer Entertainment and SCE Worldwide Studios designed to inspire innovation across the suite of PlayStation platforms.

It establishes partnerships with University courses at the cutting edge of videogame technology, game development, computer science and research, and aids SCE’s overall goal of supporting Indie developers and established studios by fostering the next generation of PlayStation savvy developers.

PlayStationFirst is now actively seeking ‘Expression of Interests’ from Universities interested in the Academic Dev Kit Programme and PS Vita game development. PS Vita is the system that is most closely integrated with PS4 and...
 
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