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PS3 CFW Creator (Updated PS3MFW UI and Design) by Toolboy2012

50°
7w ago - Following up on the previous PS3 MFW updates, today PlayStation 3 developer toolboy2012 made available a work-in-progress (WIP) version of his PS3 CFW Creator with a new UI and application intended to replace the old PS3MFW design.

According to the CFW Creator GIT (by anonymous / ElmerFudd), it is a Windows application using WPF/.NET and C++/CLI, with an embedded TCL interpreter with more details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Hi Guys, So, I had an idea many months back, that I wanted to try and do something cooler with the PS3MFW UI, but wasn't sure if it would even work... and make it much cooler like many of the metro-like windows apps today...

I also wanted to maintain the same 'tcl' concept for all of the tasks, as well as the setup behind it, etc... just wanted to get rid of the TCL/TK-based UI, and tie it into a windows-based App, with TCL integration, etc...

Surprisingly, I was actually able to get it all working, was quite a challenge getting it all together,...
 

Rumor: Next PS4 Firmware Update, New Design & System Notification

200°
10w ago - Today some images surfaced revealing what some are calling the next PS4 Firmware / System Software update details including design and system notification changes.

Below are the details, to quote: New images from the next PS4 system software update has been leaked. The new images showcasing a new design, folders added and the system notification in game.

So, now you can create folders to arrange your games with this new update, Notifications are better and more...

The last PS4 software update was released two weeks ago in July 29, Software update 1.75.

The images sent by our member "CJX36".

From EussNL: PS4 to be released 2.000.000 using newer Webkit 537.73: Mozilla/5.0 (PlayStation 4 2.00) AppleWebKit/537.73 (KHTML like Gecko)

PSVita to be released 3.200.000 still using old Webkit 536.26: Mozilla/5.0 (PlayStation Vita 3.20) AppleWebKit/536.26 (KHTML, like Gecko) Silk/3.2

No newer PS3 FW or newer Webkit seen than 4.600.000: Mozilla/5.0 (PLAYSTATION 3 4.60) AppleWebKit/531.22.8...
 

Video: The Art and Design of Diggs Nightcrawler on PlayStation 3

50°
74w ago - Sony's Jenny Murphy posted up a video showcasing the art and design of Diggs Nightcrawler on PlayStation 3 below today.

To quote: Hello again everyone! In this latest development diary we're taking a look at some of the art and design in Diggs Nightcrawler.

Our starting point for the game was Wonderbook itself, and it was from here that we arrived at a bookworm hero, a city made of books and cast of characters from fiction.

We also knew from day one that we wanted Wonderbook to be the key method of interaction, and so the physical nature of the book was intrinsic to the design of the game.

We wanted the experience to be intuitive, so we imagined every scene as if it were a real physical object on the book that would respond in the way the player would expect.

Early on, we have a scene where Diggs is looking for clues, but it's dark and he needs light. Overhead is a lamp on a chain which will swing if the player picks up the book and tilts it.

All scenes, including this one, were initially prototyped as foam models. Using these we could test interactions, experiment with scale and move scenery around. Given that the player is in full control of the book, we took inspiration from theatre in the round.

When it came to animating the...
 

Video: The Unfinished Swan: Art and Design Developer Diary

50°
105w ago - Giant Sparrow Game Designer Ben Esposito has shared a video today spotlighting the art and design as part of their The Unfinished Swan developer diary.

To quote: Like a lot of folks, I first saw the tech demo for The Unfinished Swan when it made the rounds online in 2008. The idea stuck in the back of my head but it wasn't until later when Giant Sparrow put up a job posting that I decided: I had to make that game.

I had just graduated from college without much professional experience, so I did what I do best and made a game for them. You can check it out [Register or Login to view links] if you'd like. The video cuts off because the end of the game says "Call me" and has my phone number on it.

It got the attention of the Giant Sparrow team, and I ended up flying out to Los Angeles to work on the game. I was elated and a little shocked, but I came to learn that at Giant Sparrow, the player experience always comes first - and my little game was designed to create a very specific experience.

Now, in October 2012, The Unfinished Swan is out in the wild (well, to PlayStation Plus members) and we're proud that we were able to make a truly experiential game.




 

Site News: PS3 News Quick Style Chooser Added, Seeking Logo

1100°
158w ago - This is just a quick PSA that we have now completed work integrating the PS3 News Quick Style Chooser into our Forums, Portal and 17 Subdomains hosted here which allows you to change the colors based on your preferences while browsing the site each day.

It can be found in the bottom left corner of each page here, and we will continue adding Styles to it frequently.

If anyone wishes to take a screenshot like HeyManHRU did HERE and fill in the colors you'd like to see we will do our best to add a Style under your UserName to pick from as time permits!

Finally, we are still offering $100 US for a new Site Logo... so far we have had a lot of GREAT design ideas in the ongoing thread with the criteria outlined below:

  • The logo should look decent with a transparent background, or able to be made that way upon being selected (most are).
  • The logo design should be unique so that when seen the first thing that comes to a viewer's mind is our site, not "Sony" or "PlayStation 3" so try to avoid using pics of the PS3 itself or...

 
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