29w ago - Happion Laboratories Chief Scientist Jamie Fristrom has announced that PlayStation Mobile title Sixty Second Shooter Deluxe lands on PSN today!
To quote: Many years ago I quit a pretty sweet job as creative director on Activision's Spider-Man series in the middle of development on Spider-Man 3.
Why did I do such a crazy thing? I'd love to say it was because of the screenplay, but no - a big part of the reason was that even though I had the highfalutin' title "creative director" I didn't feel like it was my game.
Somehow, not enough of my own creative input and ideas were making it into the thing, and I thought that at a small company I could start making games I could call my own again.
And I've been getting my butt kicked ever since! Every mistake you can make as an indie developer... I've probably made it twice. We did okay with Schizoid, which made it into the PAX 10, but didn't bring in enough money to make the next game, and although we managed to hold on for a while longer, doing some contract work here and there, we eventually had to call it quits.
My partner went and got a real job and I was about to as well, but then I heard that the Chrome web browser had...
90w ago - Today Sony Senior Social Media Manager Jeff Rubenstein has announced that PS3 exclusive title Elevator Action Deluxe ascends to PSN tomorrow!
To quote: Back in the 80s, it wasn't uncommon for restaurants to have a lone arcade cabinet sitting by the entrance. I've got fond, but hazy memories of a suburban Philadelphia diner where I discovered an innovative title called Elevator Action. I also recall a bacon cheeseburger...
In the 80s, most games confined you to a simple side-scrolling plane - it was akin to being on rails. Elavator Action enabled you to traverse a building vertically. It was a revelation. It was true freedom. It was, well, a different time.
So when I learned that Elevator Action Deluxe was on its way exclusively to the PlayStation Network, my nostalgia was inflamed. With the game available tomorrow, Square Enix offered me the chance to ask a few questions of Producer Yosuke Tsuda.
PlayStation.Blog: Would you categorize Elevator Action for PSN as a straight remake or more of a reinterpretation?
Yosuke Tsuda, Producer, Elevator Action Deluxe: We began the development process based on three concepts:
• Have visuals that allow people to instantly recognize this as...
114w ago - Today Producer Brynley Gibson at Zoe Mode has shared a video announcing that Chime Super Deluxe hits PSN on March 29, 2011 and includes four-player multiplayer.
To quote: We're excited to announce that Chime Super Deluxe will be released and available to download from the PlayStation Store on 29th of March in the US. We can't wait!
In the meantime, I would like to tell you a little more about what Super Chime Deluxe has in store for you.
To play the game, you have to place down irregular-shaped blocks one at a time on the grid, fit them together 3 X 3 or more and you will build a quad. The quads score you points and this creates coverage, which fills the grid.
The challenge is to fill the grid before the time runs out. This core rule set alongside multipliers, time bonuses, block fragment crashes and more create an addictive and mesmerising strategic experience.
But where does the music come in? Each block you place plays a note, and a different note depending on where it is placed. Every quad you create plays a longer musical phrase depending on the size and shape of it. The backing track is driven forward depending on how much coverage you have. The composition of the music is therefore remixed by you as you play.
160w ago - Today Q-Games Ltd President and Executive Producer Dylan Cuthbert has unveiled on Sony's PlayStation Blog that the PixelJunk Monsters Deluxe PSP UMD is now being offered for just $10.
To quote: We're happy to announce that today, PixelJunk Monsters Deluxe makes its grand debut outside the PlayStation Network! Yes, that's right, due to popular request from you, the fans, we have twisted Sony's arm to release the game on UMD in North America.
Even better, we have squeezed the price down to just $9.99 which is an *amazing* value! Think about it: three islands and over 45 stages to play. As Monsters fans know, that means quite literally hundreds and hundreds of hours of incredible gameplay...every minute as addicting and fun as the last.
On top of that, full online play is supported. You can play cooperatively with anyone in the world, or just hang out in the chat rooms and watch the sports-like "ticker-tape" commentary of existing games run by. It's a very cool new feature, and we hope you enjoy it as much as we do.
And of course, all the money we make from Monsters is being funneled into future PixelJunk games (we have some crazy stuff in store for you!), so that's an even greater incentive to jump to your local game retailer right now. Buy it for yourself, buy...
161w ago - SCEA Product Marketing Specialist Ken Chan has announced today alongside a trailer video that PixelJunk Monsters Deluxe is now just $9.99 on Son'y PSP console.
To quote: Alright PixelJunk fans, the release of PixelJunk Monsters Deluxe for PSP (UMD) is right around the corner, and we have more great news to share.
For those that don't already know, starting April 27th, the UMD version of PixelJunk Monsters Deluxe for PSP will be available at your local retail outlets for just $9.99! This is by far the best deal ever offered for any UMD title.
So for those that haven't picked up PixelJunk Monsters Deluxe for their PSP, there's no better time than now to pre-order your copy at your local retailer. At $9.99, don't be surprised if your local retailer will be sold out on April 27th.