296w ago - Gran Turismo head Kazunori Yamauchi has officially confirmed vehicle damage for Gran Turismo 5 Prologue in an interview with IGN.
Yamuchi said vehicle damage could be included as a downloadable feature for GT5 Prologue as early as this Autumn.
To quote: In an interview with IGN earlier today, Yamauchi said that, "maybe by Fall we'll be able to implement it," before confirming that it would feature as a download for Prologue, which launched in the UK and across Europe last week.
Gran Turismo has long been famed for its refusal to include any vehicle deformation, despite heightening demands from its fan-base, and any inclusion of the feature would be a massive boon for the series.
297w ago - Gran Turismo creator Kazunori Yamauchi has said in an interview that we can expect vehicle deformation "in the near future, very, very soon."
Apparently manufacturers weren't happy with the idea of vehicle deformation but now they're slowly coming around to it. It is unclear if deformation could make it in a GT 5 Prologue update or if it will appear in the full version of GT 5 which is apparently a year away.
To quote: "We've had a lot of discussions with the manufacturers and, although at the beginning they hated the idea of deformation, now they're slowly coming around to it.
"We've still got a few to convince, but we will. Expect deformation in the very near future: very, very soon," he added.