1d ago - Crystal Dynamics Executive Producer Scot Amos announced today that the Tomb Raider: Definitive Edition hits PS4 on January 28th, 2014.
Below are the details, to quote: Hi everyone, I'm Scot Amos, executive producer at Crystal Dynamics. On January 28th of 2014, we're bringing the award-winning Tomb Raider experience to PS4 in the form of Tomb Raider: Definitive Edition.
Recreating our franchise for PS4 was a true labor of love for the team. The critically acclaimed story and action adventure remain solidly intact and as riveting as ever. However, we took the opportunity to use the increased horsepower of the hardware to create the Tomb Raider we always envisioned.
We had a core team here at Crystal collaborating with the super talented teams at United Front Games (who worked with Square Enix on Sleeping Dogs) and Nixxes (whom Crystal has partnered with since the Legacy of Kain days). Together, we pulled the game apart and painstakingly rebuilt it with enhanced visual fidelity, realism, and a new immersive richness to the world.
Getting our gameplay up to native 1080p meant increasing all of our texture resolutions by over 4x so the details and nuances can be seen in their full glory.
However, it's subtleties like our subsurface scattering technology - how we...
55w ago - Digital Reality Level Designer Ferenc Nagy-Szakall has invited fans to play Sine Mora: Definitive Version on PS3 and PS Vita today with a fresh trailer video below.
To quote: Sine Mora is launching on PS3 and PS Vita today, including some content that was cut from other versions of the game. Between a new challenge mode, the collaboration of a Japanese shoot'em up giant, and the special abilities of the PS Vita hardware, we truly think the wait for Sine Mora on PS3 and PS Vita was worth it - these versions are the richest we could possibly deliver.
From a technical perspective, the PS3 version was a walk in the park. Our technology has always been designed with the Cell processor in mind, enabling us to go for high framerates and image quality, uncompromised.
We're especially proud of how the PS Vita version turned out - neither the framerate nor the resolution was sacrificed, delivering the highest possible rendition of our original vision on a handheld.
Having exclusive levels is cool, but a brand new game mode is even better. We wanted to include something memorable – a game mode which is more difficult than other parts of the game on insane difficulty setting. A mode that is so tricky, even its creators couldn't master it on their first attempt. Nor the tenth....
155w ago - Today Sony Social Media Manager Jeff Rubenstein has made available a new video showcasing the definitive version of Mass Effect 2 on PlayStation 3.
To quote: If you had asked me a year ago if I thought we'd ever experience the Mass Effect universe on PlayStation 3, I'd have said "I sure hope so."
One year and dozens of accolades and Game of the Year nominations later, Mass Effect 2 is coming to PS3. And from what I've learned, you're not going to want to pass on this "definitive" experience.
After a recent hands-on session, I spoke with Bioware's Casey Hudson. In this video, he tells us what bonus features are included on the Blu-ray, what the power of PlayStation 3 lends to the game, and how the PS3 version is using the latest-and-greatest graphical technology and gameplay updates.
So, you might be wondering, will you be lost if you never got to play the original Mass Effect? From my experience, the answer is: not particularly. For the PS3 version of Mass Effect 2, Bioware has teamed with Dark Horse Comics to summarize the first game in a 15 minute comic-style adaption, completely...