3w ago - Just Add Water CEO Stewart Gilray posted up a new Oddworld: New n Tasty story trailer today announcing that it will debut on PS4, PS3 and PS Vita platforms.
To quote: To celebrate the impending European launch of PlayStation 4, we here at Oddworld and Just Add Water (Developments) wanted to give everyone something a little New 'n' Tasty.
So alongside the various exclusive screenshots for Oddworld: New 'n' Tasty you see here, you'll also find our very first story trailer below, showing off the exquisite environments Abe finds himself in.
Oddworld: New 'n' Tasty is a nostalgialicious remake of our first Oddworld game, Oddworld: Abe's Oddysee, built from the ground up for PlayStation platforms, with brand new next-gen technology.
Over the last 12 months since we last showed New 'n' Tasty, we've been hard at work bringing the game to life, and we're delighted to announce that we'll be releasing in spring 2014 on PlayStation 4, PlayStation 3 and PS Vita.
Thanks to all the Oddworld fans around the world for the much appreciated support, and we'll have much more to show in the coming months. Until then, keep an eye on the official Web site at oddworld.com and...
8w ago - Sony Senior Vice President of PlayStation Brand Marketing Guy Longworth unveiled the first PS4 TV commercial spot today dubbed Perfect Day, reminding fans that the PlayStation 4 release date is only 30 days away!
To quote: Hello PlayStation Nation! The entire team has been hard at work preparing one of PlayStation's biggest launches ever - PS4.
We can certainly feel the excitement mounting as we get closer to November 15th. On behalf of the entire team, we are extremely excited to bring the most powerful gaming system right to your living room.
We listened to all of you and after six years of sweat and tears, we have designed a clear-cut, next-generation platform built for gamers by gamers.
The result is PS4, a system we are all proud of. It's a system that unapologetically provides you with an immersive gaming experience like never before, including powerful performance and graphics, integrated social capabilities, intelligent personalization, and innovative second-screen features.
With four weeks left until launch, we are revealing the second TV spot in our Greatness Awaits campaign: "Perfect Day." Perfect Day symbolizes the approaching launch day of the long-awaited PS4 system and you can watch the full video,...
25w ago - Roll7 Creative Director John Ribbins shared a video today from E3 2013 debuting new footage of sidescrolling skate 'em up title OlliOlli for PS Vita below.
To quote: Hello! I'm John, the game designer at Roll7. You may have seen a few snippets about OlliOlli already but as we approach E3 we wanted to go into a bit more depth about the game and let you know where the idea came from.
So, I've had a skateboard since I was about five. In my teens I actually got quite good and was sponsored for a while by Route One. Even now I still like to do the odd kickflip or whatnot (although breaking an arm is much more of a worry than when I was a kid).
I've played and loved all the skateboarding games from 720 and California Games to the more recent Tony Hawk and Skate games, but for me there was always something missing in the newer titles that meant it wasn't quite the same as real skateboarding.... Skateboarding is hard.
While Hawk and Skate are awesome games, the thing that bothered me was that if you did a kickflip, you would always land it except for if you hit the floor while your trick animation was playing.
78w ago - MonkeyPaw Games Marketing Manager Ray Almeda has announced today that Arc The Lad III debuts on PSN this week with some of the title's artwork displayed below.
To quote: It seems every gamer harbours a dream to get his game idea to come to life. The process for bringing a game concept to a console is long and littered with unending hazards.
How does it actually happen? When a designer comes up with a concept, it has to be original and exciting enough to get broad buy-in from a wide swath of staff. It also helps to have a license. And of course every game needs a compelling hook.
It's not an easy task. But once the idea gets green-lit and funded, the process leads the concept down a production line. Many team members' input and a "can't fail" divining light must lead it to fruition. The final concept is often significantly different than the creative director's original dream but usually it is the best fit for the product's viability.
Once you get a winning formula and a game sells an acceptable amount of units, the title gains momentum and takes a life of its own. A winning title can get a sequel or even a series...a designers' wet dream.
By this time, we're dealing with art. Examples are rare, but one that we've showcased is Arc the Lad....
91w ago - Namco Bandai Games Public Relations Specialist Nick O'Leary has announced today that JRPG Tales of Graces f debuts tomorrow and shared a new video trailer on the title below!
To quote: It's Nick from NAMCO BANDAI Games, and I'm here to give readers an early look at this week's Tales of Graces f launch trailer!
Everyone here at NAMCO BANDAI Games America cannot be more excited for people to finally get their hands on this great game. Check out the trailer and tell us what you think! Tales of Graces f will be available tomorrow, March 13, so be sure to pick up your copy.
I also have a second piece of news I would like to share really quick. Our Community team has five copies of Tales of Graces f that they will be giving away to some lucky fans. Now these aren't your regular old run-of-the-mill copies of the game.
These are signed by Tales of Graces f producer, Hideo Baba! Keep watching our Facebook page for more information on how to win a copy.