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Fantasy RPG Runemaster Makes Console Debut on PlayStation 4

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5w ago - EPOS Game Studios CEO Olof Gustafsson announced today that Fantasy RPG Runemaster is making its console debut on PlayStation 4.

Below are the details, to quote: Some pretty exciting news coming out of Gamescom this week! We at Paradox Interactive and Paradox Development Studios are bringing our upcoming role-playing game Runemaster to PS4.

There are a lot of 'firsts' to note here. This is the first role-playing game developed entirely by Paradox Development Studio, a group best known for its deep historical strategy games, like Crusader Kings II and Europa Universalis IV.

It's also the first time that a Paradox developed title will be designed with both PCs and a current generation console in mind. Paradox Interactive has already announced that Magicka 2 will be coming to PS4, so 2015 will be an exciting year for Paradox and Sony.

What is Runemaster? As befits a Swedish developer, Runemaster is a fantasy role-playing game set in the exciting and darkly tragic world of Norse myth.

Drawing on Viking sagas and the Eddas of Viking bards, Runemaster tosses the player into the chaotic worlds of legend - Midgard, Jotunheim, Niflheim, and so on - as the universe threatens to come to an end. Ragnarok could be coming and the player can choose to prevent this world-smashing...
 

Ruffian Games: Hollowpoint Makes Console Debut on PlayStation 4

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5w ago - Ruffian Games Creative Director Billy Thomson announced today that Hollowpoint is making its console debut on PlayStation 4!

To quote: Ruffian Games are an experienced console developer based in Dundee, Scotland. it's great to branch out and work with a new partner like Paradox.

We're all massive fans of PS4, and releasing a game on Sony's platform is an added bonus that is hugely exciting for Ruffian's Hollowpoint team.

Hollowpoint is a highly tactical, four player co-operative action game featuring a blend of fast paced 2D platform shooter gameplay - directional aiming - with precision based 3D shooter gameplay - pin point reticle aiming.

The goal is to build the most feared and respected Organization there is. Organizations are made up of skilled Operatives - the Mercenaries of the 22nd Century - and all of the different types of Ability, Weapons, Equipment, and Powerups they need to complete their Missions.

In this world, the Mega Corporations are engaged in relentless corporate warfare - hiring Organizations like yours to do their bidding. Take on Missions to earn XP and Credits - both of which are essential to improve your Organization.

You can go it alone on these Missions, but in order to complete the most dangerous and lucrative ones, you'll...
 

Entwined: Introspective Look Back at Pixelopus Emotional PS4 Debut

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9w ago - Pixelopus Creative Director Dominic Robilliard shared an introspective look back at the emotional debut of Entwined alongside a PS4 video trailer below today.

To quote: Hi there! Dom here again. It's been a whirlwind since Entwined was announced and released onstage during the PlayStation E3 2014 press conference and we've been overwhelmed with the amazing response to the game.

If you haven't seen Entwined yet, it's a vibrant, abstract action/arcade game about two souls who are in love but can't be together.

These souls are represented by a bird and a fish, which you must learn to control simultaneously. Our team is as unique as the premise, so Jeff and I thought it would be great to hear straight from the rest of Pixelopus about what was involved in making Entwined.





Prototype: Eric Zhang (Engineer)

At the very beginning when Pixelopus was formed, we had a period of time for full group brainstorm sessions, where we tried to find innovative fun game ideas that were relatively small in scale yet could fit our team's size. We took a lot of inspiration from our time in school, at Carnegie Mellon and San Jose State, where we would rapidly prototype as a part of our curriculum.
 

Video: Bloodborne: FromSoftware's PlayStation 4 Debut at E3 2014

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14w ago - Sony Social Media Senior Manager Sid Shuman shared a video from E3 2014 today showcasing FromSoftware's PlayStation 4 debut video game Bloodborne below.

To quote: Bloodborne, a new title FromSoftware and Hidetaka Miyazaki, creators of the critically acclaimed Demon's Souls and Dark Souls games, was just announced exclusively for the PS4 at the E3 2014 PlayStation Press Conference.

We know that PlayStation fans have a ton of questions - I sure do! - and we're told there will be some answers coming later this week as more of the game is shown. Stay tuned to PlayStation.Blog.





For now, check out the announce trailer.
 

Video: Mike Bithell's Volume to Debut on PS4 and PlayStation Vita

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56w ago - Designer Mike Bithell shared a video today announcing that Volume is slated to debut on both PS4 and PlayStation Vita platforms.

To quote: Hello, I'm Mike Bithell, and I am a man who makes video games. The last game I made was Thomas Was Alone, and the next is called Volume. It's a stealth game about being heard, and it's coming to PS4 and PS Vita first!

I want you to imagine a 15-year-old Mike. He's nerdy, he's chubby, and he's a bit bored of revising for his maths exams. He's the kind of pedantic person who would be irritated if a website corrected the last sentence to be 'math'.

But right now, he's not revising, and he's not correcting hypothetical American editors. He is, instead, cautiously placing the 'making of' DVD that came with his copy of Metal Gear Solid 2 into his dusty and somewhat dented PS2.

One special feature stands out, it shows Hideo Kojima talking about the process of making levels out of Lego. It kind of blows young Mike's mind: Games are accessible things. He has Lego. Kojima has Lego. In some weird way that Danish toy creates a link that means a lot to him. He decides making games might be for him.

Fast forward to today. I'm now 27. I'm still a massive nerd. I am not yet thin. Last week I announced my new game,...
 
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