90-Minute Cinemas in Metal Gear Solid 4 Rumor Debunked

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308w ago - The earlier posted rumors of some cut-scenes in Metal Gear Solid 4 lasting up to 90 minutes was proven false by Sid Shuman.

The resident reporter of gaming magazine GamePro stated "Ninety-minute-long cinemas in MGS4 sounds like an exaggeration... But not a one, to my recollection, even approaches 90 minutes."

To quote in full: "I've completed the game twice, and am the author of the forthcoming [GamePro] review," Shuman said. "Ninety-minute-long cinemas in MGS4 sounds like an exaggeration. Like the other MGS games, MGS4 definitely has a cinematic quality.

And yes, some of the cut-scenes in the game are elaborate and occasionally lengthy. But not a one, to my recollection, even approaches 90 minutes."

"I think it's safe to say that the '90 minute cinemas' claim is a pretty big exaggeration," he told GamePro News.
 

EGM GoW2 Stamina Bar and New Multiplayer Modes debunked!

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308w ago - Update: Rumor officially debunked. Cliff Bleszinski popped up on the NeoGAF boards to discredit these supposed EGM GoW2 details saying that whoever published this news is making it up. Thanks for the clarification Cliffy.

We've been eagerly awaiting the arrival of EGM's special July issue featuring Gears of War 2 awesomeness that's set to hit newsstands on June 3rd. But, if the rumors are true, we won't have to wait until June to get the new feature reveals, because a helpful EGM subscriber claims to have already received his July issue and has spilled all the exclusive Gears 2 deets.

Over on the GameSpot forums, member Prosecut0rGodot claims to have already received a copy of EGM's July issue and posted a recap of all the new Gears 2 details that were revealed. If true, EGM is said to reveal new GoW2 features including co-op specific cut-scenes and decisions that'll affect the game's ending, a brand new stamina bar has been added and will dictate a player's performance, a never before seen "Acheron" Locust creature will make an appearance and two new multiplayer modes were announced including the chainsaws only "En-Garde" mode.

A few other goodies were supposedly revealed, so make your way towards the break to read the entire list of the rumored GoW2 info.

Campaign...
 

ICE ICE Baby: Source Code debunked; Old IBM Code!

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326w ago - As outlined in our Past News last night, the recent 'ICE' PS3 hack claim turned out to be just another PS3 hangup resulting with a black screen- useless!

Today, the same ICE lamers (alec, streetskaterfu, iqd) have been childishly pestering the @ps in iRC EFnet #PS3News (primarily CJPC) with the infamous "Source Code" (helloworld_source.zip - 2.82 KB (2,894 bytes)) of their alleged PS3 'hack'... you know, the one with the video showing nothing but a black screen.

After getting bored humoring them for awhile, we decided to reveal that their 'hack' Source Code is ironically 100% identical code (with the exception of a printf to their lameass page) as this IBM Code that has been published back in 2006.

Additionally, mainman and Gigi wanted us to share that this code checks for 8 SPE's... and (D'OH!) the PS3 only utilizes a maximum of 7- PWN'D once again!

Not only did ICE pilfer IBM's old (Cell) code and claim it as their own, but they also didn't know enough to realize it's not even LV2 PS3 code! Needless...
 







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