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Deci3dbg - IDA Pro Debugger Module for PlayStation 3 by Oct0xor

200°
16w ago - Following up on the PS3 SPU Debugger IDA PRO Plugin, today PlayStation 3 developer oct0xor released Deci3dbg, which is an IDA Pro Debugger Module for PlayStation 3 with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Deci3dbg - Ida Pro debugger module for PlayStation 3

Whoever used to debug on PlayStation 3 knows that there is only one debugger available - SN Systems ProDG. It has some nice features (that I even miss in others debuggers) but overall... its not that good.

There also was a gdb client but it was pulled around 1.xx sdk (specification changed, there is no more step cmd, etc). So after some time that I spent with ProDG I realized that it just dont works for me and decided to get host debugger to communicate with Ida. It would have allowed me to use all those nice features like scripts, plugins, tracing, leaving comments in place, interface and hotkeys to which I am used to over the years.

Okay, I hear that someone of you is asking why I did Ida module and not some kind of gdb proxy instead, and...
 

PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) is Released

200°
23w ago - Today PlayStation 3 developer Storm Shadow (aka zadow28) released an IDA Professional PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) Plugin with a guide available HERE, as follows:

Download: [Register or Login to view links]

To quote: I had some spare time this weekend, and i have been reading up on my Python. So i set the goal for adding debugging support for SPU proccesor in ida, since the procs. is written in Python.

Download the package at the bottom (linked above) and overwrite the files in ida dir.

You can edit the line in gdb_arch.cfg if you dont have ida in c:\ida

[Register or Login to view code]

to what ever you have.

You have to have Python installed correctly. See techbliss.org/threads/setting-up-ida-with-pyside-and-pyqt-it-makes-big-difference.211/ for help (there are finished packages there somewhere).

First set system environment setting: itechtics.com/customize-windows-environment-variables/

PATH
add ;cygwin\bin

Make new one called:
 

CCAPI Debugger 2.1 By MaDetho for PlayStation 3 is Released

650°
37w ago - Following up on the previous update, PlayStation 3 developer MaDetho has now released CCAPI (ControlConsole API) Debugger 2.1 followed by v2.2 and ControllConsoleAPI v2.50 with the changes outlined below.

Download: [Register or Login to view links] by Enstone / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (CcApi_package_2.50.rar)

This application will let you debug the PS3 memory and search values/changes.

Features:

  • Connection via CCAPI (CEX) and TMAPI (DEX - Not tested).
  • Set/Get offset value (1 byte, 2 bytes, 4 bytes and text).
  • Debugging: Show current PS3 memory, starting at a specific address.
  • Auto update PS3 Memory in a specified interval time (Changes will be shown red in Hex).
  • Search for a value (Hex or Dec) in a specific range of memory. Results will be shown in a table. Refresh searched results...

 

RPCS3 PS3 Disassembler / Emulator for PC Project is Announced

700°
165w ago - Today chrisbdk announced via DemonHades that Spanish PlayStation 3 homebrew developer rpcs3 is working on a PS3 Disassembler / Emulator PC project called RPCS3 with the current source code available below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Well then apparently someone has the job of making a PS3 emulator for PC. An now is in the process (to not get excited) only a disassembler.

NOTE: Do not expect to launch a game or homebrew or anything, just are in test mode.

PlayStation 3 RPCS3 emulator open source to run on PCs with Windows OS. For now only a de-assembler PS3, although in recent deliveries have been able to implement ELF compiler.

List of Changes:

r35
 

SN Systems ProDG Debugger for PlayStation 3 v310.3.0 Leaked

650°
205w ago - Quite some time ago CJPC shared a video of SN Systems ProDG debugger for PlayStation 3 in action, and today version 3.10.3.0 has leaked via IRC.

Download: [Register or Login to view links]

The file weighs in at 39.5 MB (41,482,460 bytes), and below are some details from the official site (linked above) for those interested.

The Debugger for PlayStation 3 is an evolution of the SN Systems Debugger which is in use on current generation consoles. The Debugger allows you to view source code, disassembly, memory, registers, variables, processes/threads, TTY and the call stack.

A split-pane system allows unlimited configuration of pane layout. Projects allow persistence of settings specific to each ELF. The Debugger provides comprehensive support for PPU and SPU registers, memory, instructions and opcodes.

The Debugger includes the following features:

• Full support for the processor
Debugging multi-thread PPU applications
Debugging multiple SPU threads simultaneously
Dynamic SPU code loading schemes
Auto synchronization of SPU views as threads are created

• Process...
 
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