- Today Sony Senior Social Media Specialist Sid Shuman
has shared some hands-on interview details for Rage on the PlayStation 3 entertainment system.
To quote: Last week, Jeff and I went hands-on with the PS3 version of [Register or Login to view links]
, [Register or Login to view links]
October-bound first-person shooter.
All told, we experienced more than two hours of post-apocalyptic action, driving, and exploration in a nuke-shattered world of exquisite visual detail and startling violence.
Afterwards, we spoke with id Software President Todd Hollenshead to discuss what made the legendary DOOM developer shift gears to a story-driven, open-world playground – and to learn more about the mysteries lurking in that sprawling wasteland.
Todd Hollenshead, President, id Software:
"You have to sort of experience it, it's very difficult to explain. The megatextures allow us to make the entire world unique. It's all painted and modeled and because we're streaming the textures, we're not really constrained by system memory. We can have completely unique elements throughout the world without costing us performance."
Sid Shuman, PlayStation.Blog:
Any hands-on discussion of Rage must begin with its stunning visuals. Rage is...