6w ago - Writer Jessica Chobot unveiled the real horror behind Daylight on PlayStation 4 / PS4 today, with details below as follows:
Considering today is Halloween, the dev team and I wanted to share with you a story about what inspired Daylight's location, the fictional Mid Island.
It's an abandoned, desolate place with the façade of any other island in the New England area, but bears deep scars in terms of unspeakable events that took place there and at its most infamous location, the Mid Island Bay Hospital.
While a lot of the environments in our game are a hodgepodge of various haunted locales around the country, there's one very real, very personal experience I had growing up that truly inspired the feel of Daylight. This is that story...
The town that I grew up in had a Rockwellian main street, a neighborhood drug store that still served phosphates, rows of corn as far as the eye could see, and an abandoned mental facility known as The Sheldon Buildings.
Built in the 1900′s, the Sheldon Buildings were left to rot after accusations of abuse and misappropriated funds shut the place down.
In the late '90s, the city finally sealed up the underground tunnels beneath the facility, knocked down the brick buildings, and vomited up a few acres worth of...
9w ago - Sony Social Media Specialist Ryan Clements announced today that Daylight on PS4 dubbed The Power of the Unknown is slated to hit PlayStation 4 in 2014.
To quote: In an age of horror games with carefully crafted scares and achingly detailed environments, Zombie Studios is trying something new with its upcoming horror game, Daylight.
Players awake inside an abandoned hospital, with only the light of their cellphone to guide them through the thick black. But unlike other horror games, Daylight changes every time you play.
To better understand Daylight, and the scares within, we asked Zombie Studios Creative Director Andre Maguire to explain how the game came together and why procedurally generated scares give the horror genre a shot in the arm. Maguire also tells us about developing on PS4, and what inspirations fueled the team members in their creative process.
Daylight is tentatively scheduled to launch in early 2014.
PlayStation.Blog: What inspired the team at Zombie Studios to develop a hardcore horror title like Daylight, especially following successful first-person shooters such as Blacklight?
Andre Maguire: We love the horror genre, and we wanted to try and create a game that would be scary every time you played it. We knew that...
27w ago - Zombie Studios Communications Manager Collin Moore is here with a peek at Daylight for PS4: procedurally generated psychological horror on PlayStation 4!
To quote: E3 is upon us, and Zombie Studios is ready to scare the PlayStation community when Daylight comes to PlayStation 4 early 2014.
A couple months ago, we flew out to PAX East with a pre-alpha build of our latest game Daylight. When you show your game off for the first time, you really aren't sure what people will think! The entire weekend we would watch curious gamers walk up to Daylight. After a brief tutorial we'd just sit back and watch - anxiously waiting to see what would happen.
Over and over we saw people jump, scream, yell, and one person even ripped off their headphones, took a couple steps back, and looked right at us as if they saw a ghost. Right then and there we knew we had something special. Now we are excited to share that with our fans on PS4!
For those that might not have heard of Daylight, it's a procedurally generated psychological horror game. This means each time you start the game, the entire world will be different; from the layout of the level, the location of items you find, and, most importantly, the encounters you stumble into.