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New on PlayStation Store: Oddworld, Dark Souls 2 DLC and Entwined

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9w ago - Sony's Jawad Ashraf of the PlayStation Store Team shared details today on what's new on the European PSN Game Store, which features Oddworld, Dark Souls 2 DLC and Entwined.

To quote: Abe's had a makeover and is back as odd as ever. Oddworld: New 'n' Tasty is a remake of the classic game that popped up on PlayStation all those years ago. Expect new visuals, enhanced audio and gameplay tweaks that improve upon the original.

Whilst Oddword fans reminisce on good times with Abe, Dark Souls II players are treated to the first piece of new content in Crown of the Sunken King.

Set in a different world within DSII, Crown of the Sunken King lets you explore a vast underground cavern in search of the crown said to hold the strength of lords of the past.

Also coming out this week; Episode 4 of The Walking Dead, continuing the gripping story of Clementine, Might & Magic strategic card game Duels of the Champions - Forgotten Wars and Reign of Giants for Don't Starve that adds new challenges, characters and more.

PS Plus

Oddworld: New 'N' Tasty - Abe Scrub Outfit - Free if you purchase Oddworld: New 'N'Tasty until 6 August

Don't Starve - Reign of Giants - 10% off, ends 30th July

PlayStation 4

Oddworld: New...
 

Namco Bandai Announces Dark Souls II is Out Today on PS3

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28w ago - Namco Bandai Community Manager J Kartje announced that Dark Souls II is out today on PS3 with details below.

To quote: March 11th has arrived and it's time to go beyond death. The Dark Souls II servers are live and we're excited to see everyone online and exploring the world of Drangleic.

Today, we wanted to give an extended look at some of the Covenants that you may be joining in Dark Souls II. This is not a complete list as we wouldn't want to spoil the secrets that await you on your quest.

Covenant masters are scattered throughout the world of Dark Souls II and, under certain conditions, may invite you to join their ranks. Seek the protection of a noble order of knights. Defend against invaders from other worlds.

Set out on a lonely and arduous journey. Lay a trap and draw other players into your world. Protect a long-forgotten tower. Thirst for more blood. These tasks and more are laid before you as you deceive, challenge, and offer aid to fellow players online.

Way of the Blue

Not everyone seeks to challenge other players online. Joining the Way of the Blue will give a player access to a ring that will summon a member of the noble Blue Sentinels if invaded by an enemy player from another world. If you're not comfortable battling online...
 

Namco Bandai Unveils Dark Souls II PlayStation 3 Survival Guide

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29w ago - Namco Bandai Community Manager J Kartje unveiled a Dark Souls II PlayStation 3 Survival Guide for PS3 fans today!

To quote: Dark Souls II continues a long tradition of games that will challenge even the most veteran of gamers. You'll explore, experiment, and die many times throughout your quest.

While it would be against From Software's design philosophy to give you a detailed map of the world and a full explanation of the game's story, we did want to give you a few pointers before you go beyond death come March 11th on PS3.

A few basic changes exist within Dark Souls II that even the Souls veterans might want to know before venturing into the land of Drangleic:

Fast Travel: Bonfire's serve as the "checkpoints" in Dark Souls II. As soon as you light a new Bonfire, you're able to travel between that fire and any other Bonfire that you've lit.

Leveling: Spending hard-earned souls to level up can only happen with the Emerald Herald, a specific NPC you'll need to return to each time you wish to seek more power.

Welcome to Majula: Soaked in eerie sunlight, you'll be roaming around the hub town of Majula early on in your quest. Majula houses the Emerald Herald, vendors, merchants, and other persons of interest that will help you piece together the many...
 

Dark Souls II for PlayStation 3: Hands-on: Die Harder on PS3

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33w ago - Sony Social Media Manager Sid Shuman shared a hands-on PS3 preview for Dark Souls II on PlayStation 3 dubbed Die Harder below.

To quote: Fear not! Based on my initial hands-on experiences, Dark Souls II is proving to be even more fiendishly challenging than its famously difficult predecessor.

I learned this when the very first enemy in the game, a monstrous ogre-like creature sporting a pendulous gut, lifted me into the air and gnawed on my head like a Tootsie pop. I died kicking and screaming.

After reviving, I opted to steer clear of the brute until I'd found a better weapon. But misfortune struck moments later when I was overwhelmed by a swarm of tiny, mewling dog creatures. Pushing on, I faced a gauntlet of towering undead knights, each powerful enough to cleave me in two with a swing of a massive sword.

After dying repeatedly, I finally zig-zagged past them and through a nearby door. Big mistake: here, perched precariously on a narrow platform, I faced off with an armored, giant boss who swung a halberd with lethal accuracy. Yep, you better believe I died.

Though Dark Souls II wastes no time in throwing the player into the deep end of the pool, its core gameplay has also undergone many subtle tweaks that further contribute to its bruising difficulty level....
 

Dark Souls Hits PlayStation 3 Today, Meet Its Darkest Demons

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155w ago - Sony Senior Social Media Specialist Sid Shuman has revealed some of the darkest demons in Dark Souls, which will officially be hitting the PlayStation 3 entertainment system today!

To quote: "All the monsters I design, from Demon's Souls to Dark Souls, are beautiful to me no matter how gruesome their appearance."

Dark Souls Director Hidetaka Miyazaki shared this bit of insight with me earlier this year in an interview and the quote has bounced through my brain for more than six months.

Since then, I've been wanting to get a closer look at the game's stunning creature designs, all of which are plucked from the further reaches of Miyazaki's fevered imagination.

Luckily, today's the day. For the viewing pleasure of readers, From Software and Namco Bandai have collected a host of rare concept artwork accompanied by design notes from Miyazaki himself. Miyazaki also wanted to pass along a greeting just for readers:

"I am hoping all of you experience meaningful deaths many times in the game. I know that the game is challenging, but I want you to keep trying to overcome any difficulty you face in the game. And please feel a great sense of achievement when overcoming a difficulty!"

Read on for the full gallery. If you do pick up Dark Souls, keep...
 
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