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DOStoPS3 PS3 DOSBox Port Homebrew App by d0zs is Released

650°
147w ago - Today PS3 developer d0zs has released DOStoPS3, a PS3 DOSBox Port homebrew application with source code that allows users to package DOS games for the PlayStation 3 and run them on Custom Firmware followed by versions 1.1 and 1.2 below.

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To quote: Figured i was overdue for a scene app, so let me know how this works out for you...

v1.0 MD5: 5B74F8094A8D4658519A633CFBED1E18
v1.1 MD5: A804E723399AC9E1F65350E6844BCFCD
v1.1a MD5: C2B10172A7C155520AE8221E6BA67D0E
v1.2 MD5: 37C022B69D312E9C4C376EEC28F65BA7

This makes the task of using robohobo's DOSBox...
 

PS3 SFOReader: Read_SFO & Read_SFO_with_Examples by D0zs

550°
163w ago - Following up on his previous releases, today PlayStation 3 hacker d0zs has released two more PS3 homebrew applications dubbed Read_SFO and Read_SFO_with_Examples based off SFO4J (SFO Filereader in Java) by TiMESPLiNTER.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: command line sfo reader (uses sfo4j's open source java classes converted to vb.net)

syntax: read_sfo

included a rough make_pkg port to batch with a couple other examples

i had a couple people ask me about modifying the order of operations for making a pkg to suite their own needs. there's nothing easier than editing a bat file, so i decided to take advantage of sfo4j's java sfo reader classes and make a quick exe that will spit out a requested value of a specified sfo file and use it in a rough make_pkg port to batch.

since...
 

Make_PKG PS3 Homebrew PKG Application By D0zs Arrives

550°
164w ago - This weekend PlayStation 3 hacker d0zs has made available a PS3 homebrew PKG building application along with source code.

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From the developer: This tool provides the ability to auto-compile PS3 HG based pkg's. Just a straight forward pkg builder, doesn't require cygwin, doesn't modify the eboot or param, gets the job done much quicker than my old patcher. same folder structure, drag - drop, etc.

Fixed many potential bugs, also made it intercept psn_package_npdrm's output so you can see it work.

I originally posted make_pkg because I saw Mr GoodFrag's tutorial using one of my old very poorly coded patcher to compile the pkg.

So since I had coded make_pkg for myself some months ago, I figured it could save people using that tutorial the hassle of compiling pkg's and so I went ahead and posted it.

But unfortunately, when I do post something, it's almost always buggy because I haven't thoroughly tested it for...
 
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