18w ago - Following in the footsteps of PS3 homebrew applications including OpenPS3FTPSplit, PS3Merge, PS3 Split File and OpenSplit today PlayStation 3 developer Dermy has released a cross-platform PS3 File Splitter and Joiner dubbed MiniSplit with details below.
MiniSplit is a tool for splitting large PS3 game files (> 4294967295 bytes) into .666## files so you can transfer them to a FAT32 formatted device (e.g. an external hard drive). It can also join .666## files back into their original file. It runs on Windows, Mac, and Linux.
Java Runtime Environment 7 is required for MiniSplit to run.
81w ago - Following up on their previous developer diary, today Grip Games CEO Jakub Mikyska has shared a new video spotlighting PS3-to-PS Vita Cross-platform play in upcoming title Foosball 2012.
To quote: I'm back to share more details about Foosball 2012! Specifically, to introduce the cross-platform functionalities between PS3 and PS Vita.
We didn't want to have a game that has a version for PS3 and a separate version for PS Vita. We wanted an experience where you don't need to worry about which device you are currently using, because you get exactly the same game - including your current progress, unlocks, and DLC - every time you play, regardless of whether you are currently on PS3 or PS Vita.
First of all, when you buy Foosball 2012, you'll get it for both the PS3 and PS Vita for a price of a single PSN game. The same applies for additional content that you will be able to buy. Purchase the game once and you can use it on both the PS3 and PS Vita.
Secondly, when you play the game, your saves are automatically uploaded to a cloud storage within PSN and synchronized between PS3 and PS Vita. Whenever you start the game, the progress you made on any platform,...
277w ago - Sony Online Entertainment's upcoming espionage MMO The Agency is not going to allow cross-platform play between the PC and the PS3, according to lead designer Hal Milton.
Speaking at SOE's annual Fan Faire in Las Vegas, Milton said, "There's no technological reason why you can't play cross-platform, but there's a philosophical reason why design doesn't want to do it. If we have to compromise one platform to support both, then we won't.
"A couple of members of our team gained a lot of experience working on Shadowrun, and no matter how well you fine-tune it, you end up with a player-base that's polarised," Milton said, referring to Microsoft's ill-fated cross-platform shooter for PC and Xbox 360.
"PC guys say, 'PS3 guys have aim assist and the controls nerfed for them'. And PS3 guys say, 'PC guys have a mouse and keyboard - it's all easier for them'. Even if it's not true.
"So what I would rather concentrate on is taking all that delicious persistent data and the community capabilities and try to find more interesting ways of putting that together," Milton added, and yes, he did describe persistent data as being "delicious".
When we quizzed him further on what kind of "interesting ways" he had in mind for combining the PC and PS3 player-bases, Milton said,...
303w ago - Sony unveiled PhyreEngine at the GDC yesterday, a new "free to use graphics engine" from Sony Computer Entertainment. It seems as though the engine is cross platform as out of flOw, GripShift and DiRT that were developed using the engine, only flOw is exclusive to PlayStation.
Sony say a simple recompile is all that is needed on make games run on the PS3 and they promised ongoing development and support for PhyreEngine.
To quote: But why make it potentially easier to make games on a competing console? Well, it's undeniable that developers are increasingly focused on multiplatform development. It's been rather commonplace for developers to neglect PS3 with inferior and oftentimes delayed versions of multiplatform games.
With PhyreEngine, Sony is making a much more attractive plea: make games on PS3 first, guaranteeing high quality games that will not only match their 360 counterparts, but in many cases can exceed them.
Sony's message is clear: start games on the PS3, and they will be better for both PS3 and 360 owners. It appears to us that PhyreEngine is a crucial part of that plan.