14w ago - Sony Associate Project Manager Nick Accordino made available a video today showcasing Knack on PlayStation 4 featuring conversations with PS4 creators below.
To quote: Hello, readers. Having just announced the November 15th release date for PlayStation 4, you can imagine that it's a very exciting time at PlayStation.
We're busy right now putting the final touches on Knack, including the drop-in/drop-out, 2-player local cooperative mode announced at Gamescom.
Knack is both fun and challenging, and is a blast to play with a second player controlling a robot version of Knack. Check out the brand new story trailer here if you haven't already.
Mark Cerny, lead system architect for PS4, is also the creative director for Knack. And bringing Mark's vision to life are the talented artists and developers at Japan Studio, our big internal studio in Shinagawa, Tokyo.
The video above, our latest Conversations With Creators video, showcases both Mark Cerny and game producer Yusuke Watanabe, who talk about creating this next-gen character action game for PS4.
Stay tuned right here for more Knack and PS4 news.
21w ago - Today Brian Fleming at Sucker Punch Productions posted up some video footage of conversations with creators from Infamous Second Son on PS4.
To quote: Hope everyone is enjoying their summer outdoors in the nice weather! We've been looking through our windows with envy as we continue working hard on Second Son.
Last time we checked in, we were debuting a trailer and a taste of Delsin's smoke abilities at E3... It was really exciting for us to see the response from all of you - and we were also grateful to leave E3 with an armload of nominations and awards from the media.
It all was a nice lift for us as we continue to try to make Delsin's story in Seattle into something special...
Here's something else for you to take a look at, another entry in the "Conversation with Creators" series. The crew behind these came up and interviewed us about what it's like making PS4 games, and our experiences with the DualShock 4 controller (which is great, by the way!).
In addition to myself, Sucker Punch senior staff members Nate Fox, Jaime Griesemer and Horia Dociu discuss what developing Second Son has been like, and some of the things we're each excited about...
24w ago - Zombie Studios Communications Manager Collin Moore shared a video today spotlighting conversations with the creators of Blacklight: Retribution on PS4 below.
To quote: The last couple months have been amazing for Zombie Studios, and bringing Blacklight: Retribution to the PlayStation 4 makes it even more exciting.
Before E3 we were contacted by Sony representatives who wanted to come to our offices and interview us for Conversations with Creators. After getting answers to a few questions and learning about the other groups involved, we were thrilled and humbled to be included.
If you've been following our progress then you know we've had an awesome first half of the year (especially with our new coffee machine).
You know that we'd been working to get Blacklight: Retribution ready for E3 and, after attending and having thousands of people play it, we're happy to report all those long nights were worth it.
We still remember when our PlayStation 4 development kits arrived and the excitement it created within the office. Being involved with a platform launch is a special badge of honor, and we're thrilled to be a part of it.
Our goal with Blacklight: Retribution is to make the best free-to-play first person shooter, and the PlayStation 4 is allowing...
26w ago - Supergiant Games Creative Director Greg Kasavin announced today that Transistor is coming to PlayStation 4 / PS4 from the creators of Bastion.
To quote: I remember when the seven of us at Supergiant were days away from revealing our first game, Bastion, back at PAX Prime in 2010. The game had been in development for about a year but we were only just figuring out how to talk about it to the public.
When people would ask us "what is this game about," what would we say? We weren't sure at first, because Bastion is an action RPG where an old man talks to you the whole time - and that sounds really, really terrible. Thankfully, those who played it tended to come away with a much more positive impression.
We eventually came up with stuff we could say about Bastion with a straight face, but by far our favorite way of presenting the game to people was to invite them to play it. Now here I am trying to tell you about our next game, Transistor, and I wish I could just hand you a controller and let you try it for yourself.
We revealed it earlier this year at PAX East, and today we've announced it will be making its console debut on the PlayStation 4 when we're finished with it sometime early next year. If you check our reveal trailer, you'll get a feel for what Transistor...
27w ago - Sony Community Development Manager Jamie Brayshaw posted up a video from a conversation with PS4 creators today spotlighting upcoming title DriveClub on PlayStation 4.
To quote: Hi everyone, I'm proud to represent the talented team here at Evolution Studios, and to introduce this video, which shows some of our key team members involved in the brilliant Conversations with Creators series.
It's been our ambition for nearly 10 years to create a powerfully connected racer that lets you have fun in the world's best cars, on the world's fastest roads, sharing the experience with your friends in a Club.
A racer that keeps you constantly connected with the community - a connected community of clubs that's not about posting status updates at every opportunity, it's about sending and playing challenges and always racing together to achieve more.
You can keep up to speed with DriveClub right here, but you should like the official Facebook page and follow DriveClub on Twitter to make sure you never miss an update about the game.
Especially with E3 coming up quickly - you won't want to miss a thing!