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Video: Corpse Party: Book of Shadows PSP / PS Vita Coming, No Mercy

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88w ago - XSEED Localization Specialist Tom Lipschultz has posted up a video today spotlighting Corpse Party: Book of Shadows for PSP and PS Vita which is incoming next week with details below.

To quote: Well, the time is almost upon us. A week from today - Tuesday, January 15th, 2013 - Corpse Party: Book of Shadows will be available for purchase on the North American PlayStation Store for $19.99, with a European release to follow shortly thereafter.

It's been a long journey getting this game to you guys, so it seemed prudent to give you all a bit more information about it. After all, an appetite for blood and dismay is at its best when thoroughly whetted.

And since each chapter in Corpse Party: Book of Shadows tells its own standalone story, I thought the best way to make you salivate even more would be to give a brief, spoiler-free introduction to each one. So without further ado, here's a taste of what's in store for you when you fire up your PSP (or PS Vita) next week.





Chapter 1: Seal

An important introduction to the "alternate universe" within which several of the game's chapters take place. What if our poor Kisaragi High protagonists went into Heavenly Host Elementary School (the cursed...
 

Corpse Party: Book of Shadows on PSP This Winter, Sale Tomorrow

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99w ago - XSeed Localization Specialist Tom Lipschultz has announced today that Corpse Party: Book of Shadows is coming this Winter alongside a sale on PSN tomorrow.

To quote: Corpse Party on PSP. What more can you say about it? In my previous PlayStation.Blog entries, I've likened it to horror classics such as Clock Tower and Fatal Frame.

I've talked about how it's one of the creepiest, most effective horror games I've ever played, and how its unique visuals, its 3D binaural audio and its storytelling methods help give it an uncomfortable, unforgettable atmosphere. And you, fair players... you agreed with me.

You played it late at night with headphones on, just as I suggested, and it kept you awake. It haunted your nightmares and made you jump every time your house creaked or your neighbor's kids smacked the wall... until you realized, wait a minute, I don't have any neighbors!

And then you were never heard from again...Presumably because you were too busy getting every wrong end in the game, of course. It's hard to resist the charm of those horrible, horrible deaths, after all! Call it morbid curiosity if you will, but we all know you, like Morishige, get a certain sadistic thrill out of seeing (or, more often, hearing) these characters you've come to know and love get killed,...
 
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