3w ago - Following up on his previous updates, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 CFW to version 4.46 CFW MLT with 3.3.2 Integrated Core which includes the BDEmu XMB Mod, Cobra, updated FTP and plug-ins as outlined below.
8w ago - Following up on his previous updates, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 CFW to version 4.50 which includes System Manager v1.2 and Integrated Core version 3.3.1 followed by a v1.1 bug fix with more details outlined below.
11w ago - Tecmo Koei Europe Community Manager Chin Soon Sun announced alongside a video trailer that Dead or Alive 5 Ultimate: Core Fighters launches today and fans can try it for free!
To quote: Fighters! It's been a while! Today I would like to talk about Dead or Alive 5 Ultimate: Core Fighters which will be available FREE on PlayStation Store from this Wednesday, 25th September.
So, what is Dead or Alive?
For the uninitiated, Dead or Alive is a 3D fighting game series that first hit arcades in 1996. After first gaining attention for its intuitive fighting system, the series has since gone on to sell around the world.
The series was brought back for the first time in series years with the release of Dead or Alive 5 in September last year, boasting updated graphics and fighting mechanics.
What's new in Dead or Alive 5 Ultimate?
In Dead or Alive 5 Ultimate, developer Team NINJA has added an abundance of new online features, stages, game modes and the addition of both new and fan-favourites to our already extensive cast of fighters to deliver the 'ultimate' in fighting entertainment with features enjoyable from casual to competitive fighters.
We have added several fan-favorite characters to the biggest roster in franchise...
29w ago - Following up on his previous updates, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 4.40 CFW to include System Manager 1.1 and Integrated Core 3.2.0 alongside QAFlag functionality.
Below are the details, roughly translated: UPDATE 3: Warning, this update if it is best installed first previous... I copy and paste the post of Estwald because of what you put on I have nothing more to add... Estwald wrote:
First of all, Miralatijera me that if they "saw" made public the Core in its name and the rest is of my own by collaborating
On the other hand, the uniqueness of this, is that just your CFW offers the ability to launch applications in the background and these things, show that when the CFW provide useful ideas and instead locked away, are offered the possibility the dev, they can do things and are more likely to do so. In contrast, others, think that by taking out a CFW automatically have to give support... it will be no [poraki]
You try hard enough and you provide the info or you worry your porting (I mean Iris Manager), as did Miralatijera (in 4.31 gave us all the information he could and at 4.40, made the...
33w ago - Project Coordinator Takeshi Yamanaka announced today that Guilty Gear XX Accent Core Plus R arrives on PS Vita tomorrow!
Below are the details, to quote: It was love at first sight. This is my story of how the PS Vita version of Guilty Gear game to life, and why I thought PS Vita and Guilty Gear were a match made in heaven.
When I first opened the the dev unit for the PS Vita, I was seduced by the screen's beauty: high resolution, saturated colors, and the quick response time all contributed to my next thought: "I'm sure 2D fighting games would look beautiful on this baby."
That was when it all began. At the time I was the coordinator and director of BlazBlue, if only by title, so I wasn't directly involved in the development of the PS Vita version; nevertheless, I heard stories from our dev teams and needless to say, they, too were impressed with Vita's performance.
The idea of bringing Guilty Gear XX Accent Core Plus to the Vita was tossed around during meetings and in the office, but the general consensus of our top brass was that it wouldn't have much of an impact, and the idea was shelved.
I think it was in Spring of 2012, a little while after Guilty Gear on the Vita was shelved. Our Arcade release of the game underwent major balance changes, (+R) at which...