29w ago - Today the XCM Team is back with some fresh demonstration videos of their new XCM FPS Programmer for use with PS3 and XBox 360 controllers with details below!
From the official site: XCM FPS programmer: This marvelous XBox 360 FPS gear allows you to map multi-keys function in one simple click... with an Usage Manual available as well.
Simply map 4-5 buttons together to execute the special function like auto aim, burst, drop aim, drop shot, jump aim, jump shot, quick scope change and many others to any button you like with merely one click to complete this mission.
So simple and easy. It's also plug and play device. IT DOES NOT NEED TO HAVE ANYTHING MODIFIED ONTO YOUR WIRED XBOX 360 CONTROLLER. The advantage will be always on your side.
Its designed to work with both XBox 360 wired controller and PS3 controller on the XBox 360 console.
Below are some demonstration videos of the XCM FPS Programmer in action!
To quote from their page: XCM wireless controller shell v2: the new version will come with the Autofire function on both trigger buttons, simply turn on the Autofire you are able to enjoy the rapidfire shooting on all the FPS games.
Install is easy and remember our wireless controller shell also built in the LED lights on the buttons, so you are sure to own a cool and functional gaming tool for the gameplay!
175w ago - A video is available below showcasing Razer's upcoming XBox 360 and Sixense controllers along with a headset from CES 2010.
To quote: "The XBOX 360 controller, which was prototyped for the show, brought a whole slew of features. Their hyper responsive buttons employ a switch rather than the standard membrane. What does this mean? Its freaking easy to click, and has nice audible feedback.
It has a lit edge, rubberized grip and is a pretty comfortable shape. On the top of the controller are two new shoulder buttons that are programmable via two sliders on the controller back.
These two buttons can mimic the functions of any face button, including analog clicks. Speaking of the analog sticks, each has an independent tension dial to allow you to get the "just right" feel on either stick. Its MSRP is slated at $49.99 and will be available in the near future.
The XBOX 360 headset was a nice piece of work as well. It features a wired base station that doubles as a charger and 5.1 surround support. When the system is powered off, the base station allows audio pass through so there will be no need to switching your receiver around.
For tournament play, the headsets cab ne daisy chained together to provide a private voice chat network. The headset was also a prototype...
193w ago - Well, here's a bit of a curious situation... as Joystiq reports, it wasn't long after the PS3 Firmware 3.0 went live that the first reports of problems started cropping up.
One particularly nagging issue being that some controllers (specifically the CECHZC2H Ceramic White DualShock3) seemed to be locked out of the console once the update was installed.
To quote: After hashing it out a bit on the official PlayStation 3 forum, however, users apparently determined that the controllers in question were in fact knock-offs and not official Sony product, which raises some different but just as interesting questions.
Namely, is Sony locking the knock-offs out on purpose, or is firmware 3.0 just too much for them to handle? For its part, Sony doesn't seem to be saying anything on the matter just yet.