- During a recent meeting with Eidos we were afforded our first look at Conflict: Denied Ops, a first-person shooter currently in development at Pivotal Games. We weren't permitted to play the game on this occasion, but we were invited to watch an Eidos representative play through the first level, titled Santa Cecilia Monastery.
Conflict Denied: Ops takes place in and around Venezuela, where, in the game's version of events, the government has been overthrown by a corrupt regime and a civil war is raging. Team America offers to intervene, the regime objects and threatens nuclear-flavored reprisals, and so the US intervention is carried out in secret by two members of the CIA's "special activities" division. That's where you come in. You'll be playing as two undercover soldiers--a sniper and a machine gun specialist--whom you can switch between at any time during solo play, or whom are tailor made for cooperative play with a friend.
During our explosive tour of the war-torn monastery, it became clear that one of the most important strategies in Conflict: Denied Ops will be to have one character providing cover fire and attracting enemies' attention while the other flanks them. The game has purportedly been designed with accessibility in mind, and will feature a control scheme that should be easy for newcomers...