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For gamers, the new year usually begins after mid-November and this year’s no different; pretty much all major console exclusives have been released.

So, this is the first time that we can actually look back at 2008 and see which console had the best exclusives for the year - the PS3, Xbox 360, or Wii.

To do this, I decided to tally up the Metascore ratings (as of 11/20) for what are arguably the top ten exclusives for each console. Games that are available on PC and only one console are on the list as well (World of Goo and Left 4 Dead are two examples). So let’s dive right in to those potentially forum-rioting numbers:

Nintendo Wii:
1. No More Heroes - 83%
2. Super Smash Bros. Brawl - 94%
3. Mario Kart Wii - 82%
4. Wii Fit - 80%
5. Wario Land: Shake it! - 78%
6. Harvest Moon: Tree of Tranquility - 64%
7. World of Goo - 95%
8. Wii Music - 63%
9. Tales of Symphonia: Dawn of the N... More »  


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There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model.

Even worse, the PS3 didn't initially have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the Xbox 360.

Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of August 2008, a new "bargain" PS3 is available with a larger, 80GB hard drive, and a "deluxe" model is due in November, doubling the capacity to 160GB.

Both, however, lack backward compatibility with PS2 games and do not come with flash card readers. If those features are a must, it might be best to pick up the 80GB "Metal Gear" bundle version on eBay w... More »  


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A 15 year-old Swedish boy may have had the drive to follow in his fellow European gamers' footsteps of reaching level 80 in World of Warcraft in one 27 hour marathon session, but his body wasn't nearly so keen on the idea.

According to a Times report, after playing Wrath of the Lich King for 24 hours straight, he "suffered what appeared to be an epileptic seizure."

Doctors would later reveal the boy's body systems "had been disrupted by a combination of sleep deprivation, lack of food, and the prolonged period of concentration playing the game."

Understandably, the boy's father plans to place limits on the amount of time his son can play videogames after he makes a full recovery.

Let's make something clear; marathon gaming sessions aren't fundamentally bad since they have the potential to facilitate positive social interaction. But when Ho Hos and gumdrops become substitutes for spaghetti and meatballs and people start having seizur... More »  


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PlayStation Portable developer AhMan released PSP iR Shell 4.7 last week, and today he has updated it once again to revision 4.8.

Those interested can find it below, along with the updated changelog.

Download: PSP iR Shell 4.8 / PSP iR Shell 4.8 [Mirror]

Changelog:
This is mainly a maintenance release with a few bug fixes. It also adds a new feature to support homebrew to use extra slim memory.

New Features for PSP Slim:
- Added support to homebrews that are built with the option PSP_LARGE_MEMORY, that is, to use the extra slim memory. When running these homebrews under iR Shell, they will have access to another 26MB slim RAM. Pls note 2MB of slim RAM is reserved for iR Shell.
- Enhance th... More »  


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Will splashing out on expensive RAM make a real difference to PC performance? And if so, how much should you buy? We supply the benchmarks and lay the details bare.

According to legend, Bill Gates once concluded that “640KB of memory ought to be enough for anyone” (a legend he’s at pains to repudiate). These days it takes more than 800 times that much RAM just to make Windows Vista work smoothly.

But as the idea takes hold that more RAM is always good, we’re increasingly seeing home systems armed with a vast 4GB of storage. Indeed, with 64-bit Vista gaining traction, we’re sure the 8GB home PC can’t be far away. Is there any need for this much memory, or is it a waste of money beyond a certain point?

This month we set out to discover the truth. Armed with a comprehensive set of benchmarks and a big stack of DIMMs, we’ve tested performance on both XP and Vista to find out how much memory you really need.

But, of course, ... More »  


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Engadget (linked above) writes: Hey, pal - remember that 160GB PS3 Drake's Fortune bundle we told you about back in August?

Well thanks to the totally awesome skills of one intrepid reader, we now know that they're available for purchasing pleasure at your local Best Buy (and other spots, we like to imagine).

From what we can tell based on that extremely blurry photo you see, the package will sell for a holiday-destroying $499.99, so you'd better hope grandma drops a big check on you this season.


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After the secret source code for its then-unreleased shooter Half Life 2 showed up on file sharing services in 2003, game-maker Valve Software cooked up an elaborate ruse with the FBI targeting the German hacker suspected in the leak, even setting up a fake job interview in an effort to lure him to the United States for arrest.

The gambit ultimately failed, and Axel "Ago" Gembe remained safely in Germany. He was indicted last month in Los Angeles on new charges of creating the Agobot malware, and sharing it with a crew of U.S. hackers who used it to stage denial-of-service attacks in 2003.

In September 2003, the source code for the much-anticipated Half Life 2 game turned up online, and Valve's managing director, Gabe Newell, revealed that the company's network had been breached. In a post to the company's Web forum, Newell asked for gamer's assistance in finding the hackers responsible.

"If you have information about ... the infiltratio... More »  


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Remember when the PS3 came out? It was comfortably the cheapest Blu-ray player on the market. That was a huge selling point for the console, trust us. When the PS2 first launched we conducted a survey that showed that over 30% of the early adopters bought it primarily for its DVD playback.

We haven’t seen figures for the PS3 in relation to how many consumers picked it up as a Blu-ray player, but the release strategies and state of the market are comparative and a similar percentage would’ve been expected. (we’ve contacted Sony for this statistic and will update you when/if we get a response)

In fact at the time of the PS3’s launch, the Blu-ray diode that powered the ROM was the costly and relatively difficult to produce component which stalled the release of the system in territories like Australia, and where Sony was losing much of its money on each console sold.

Earlier this week we reported that the Xbox 360 had received another pric... More »  


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