137w ago - Housemarque CEO and Co Founder Ilari Kuittinen has shared a fresh video trailer and confirmed Dead Nation PS3 online co-op via PSN today.
To quote: I would like to confirm that Dead Nation does have an online co-op mode!
You will be able to team up with your friends, either sharing the couch or via the PlayStation Network, and take on the undead invasion.
Originally, online co-op wasn't going to be included as a launch feature as the schedule and resources didn't allow it. However, after many late night testing sessions and long talks with Sony, we decided that this was a must-have feature and it would be unfair on you if we launched without it.
At this point our coders went from 12 hour working days to 16 hour days, as well as weekends. Fortunately, I think what we came up works really well.
Check out this new Know your Enemy trailer:
The online co-op fully matches the offline experience. Enjoy the no-compromise co-op experience with hundreds of on-screen zombies, huge explosions and bloody entrails scattered everywhere, if you're good enough!
In addition to the coders working non-stop, the designers and artists felt it was only fair...
144w ago - Big Sandwich Games Design Director Tyler Sigman has revealed today that Hoard is coming to PAX, and that four-player co-op is also confirmed for the PS3 and PSP title via PSN.
To quote: Dragons, gold, jewels, and princesses -- they'll all be on display at PAX next month when Hoard makes its first appearance to the general public!
For those of you that don't know, Hoard is an arcade action title coming to PSN (both for PS3 and PSP). In this score-attack game, up to four players take the part of small dragons with very big ambitions, and try to amass a hoard of glittering treasure in over 30 different kingdoms.
How do you get treasure, you ask? By BURNING things, of course! And kidnapping princesses for ransom... At the Big Sandwich Games booth (#3012), we'll have two screens of non-stop dragon combat action, swag, and prizes for a daily high-score competition. Oh, and we'll also have a real, honest-to-goodness princess. So come get your firebreathing on!
Since our last post, we can confirm four-player co-op play has been added to the game -- thanks for all the comments! That rounds our feature set out with Treasure, Princess Rush, Hoard (Survival), and Co-op modes. We support...
201w ago - SCEE's head of developer relations, Zeno Colaço, has confirmed rumors that a new section of the PS Store that focuses on "snackable" games and applications for the PSP in on the way, to tackle the threat posed by Apple's fast-growing App Store.
To quote: "We're introducing new initiatives for the PSP which take it beyond traditional gaming, but still includes elements from gaming, and also includes new developers," said Colaço, confirming Sony has over 50 studios already working on games and apps for the new initiative.
These are to be sold via a new, "specially branded" area of the PS Store for the PSP and PSP Go, according to Develop.
"It is still a professional environment, you still need a development kit and you still need to have investment and a team," he told the site." But it can be a small team. We don't see any of the restrictions on the disc-based space being in this space."
Users can expect "snackable" games as small as 20MBs in size, he teases.
249w ago - Capcom is making up, or attempting to at least, for the lack of a Super Street Fighter II Turbo HD Remix BETA on PlayStation 3.
According to the company's senior product manager on all things Street Fighter, this Thursday will see the release of PSOne classic Street Fighter Alpha: Warrior's Dreams on PSN.
As with all previously released PSOne classics, it'll of course be playable on both your PS3 and PSP. No word on pricing, but if history is any indication, $6 is a safe bet.
To quote: Hey all - I recently joined (4 months ago) Capcom's Marketing team as the Senior Product Marketing Manager on Street Fighter IV, so my life is consumed with all things having to do with this awesome franchise (yah, my life sucks).
Before I go on about this "big surprise" John D. mentioned....A bit of self deprecation. I'm an avid gamer (I lined up quarters for SFII and it's sequels) - I promise that I'm no marketing schmuck. I started as a tester for Sega (poor Sega Saturn!) and then Sony, finally ending up in marketing (8 years worth). So I like to think I know something about gaming and marketing (but I probably don't).
Anyway, what's the surprise? The surprise isn't that SFIV is on it's way (duh!)... and that it looks and plays sooo good. I went to the secret Fight Club...