6w ago - Naughty Dog Community Strategist Arne Meyer has announced today that The Last of Us: American Dreams comic book issue #1 is out now.
Below are the details, to quote: We're proud to share the news that the first issue of The Last of Us: American Dreams - a comic book series published by Dark Horse Comics and jointly written by Naughty Dog Creative Director Neil Druckmann and the talented Faith Erin Hicks - is in stores now.
The series art is also by Faith, with colors by Rachelle Rosenberg, lettering by Clem Robins, and the stunning covers by Julián Totino Tedesco.
Trust us when we say that American Dreams doesn't spoil any of the story found in The Last of Us game, and instead gives you a great introduction to Ellie and her life as told through events inside the quarantine zone taking place prior to the game.
I have to say, even though I've been able to watch the American Dreams series take shape over the past several months as we worked on it with Dark Horse Comics, it was still no less awesome to finally see it in front of me and read Issue #1 as an actual, real comic book.
Brendan Wright, Editor of The Last of Us: American Dreams, has a great blog post over on the Dark Horse Web site that introduces...
30w ago - Naughty Dog Community Strategist Eric Monacelli has shared details today on The Last of Us: American Dreams comic which explores Ellie's origins.
Below are the details, to quote: On October 12, 2012 in New York City, at a panel during New York Comic Con, Dark Horse Comics and Naughty Dog announced The Last of Us: American Dreams.
We are stoked to be working with Dark Horse and really excited to reveal the first details about the prequel to the public. Below is the first promotional image for the comic book series.
The Last of Us: American Dreams is a four issue comic book series that peels back the layers on the early days of Ellie as it dives into her backstory. It will expose her personality and the motivations that drive her as it explores the first steps of the journey that leads to becoming the character we ultimately meet in the game.
The series will be made by collaboration between Naughty Dog Creative Director Neil Druckmann, artist and writer Faith Erin Hicks, and colorist Christina Strain. Neil and Faith will be co-writers on the project and Faith will be doing the drawing while Christina...
44w ago - Naughty Dog Community Strategist Eric Monacelli is here with some video highlights from The Last Of Us Comic-Con 2012 panel today for fans.
To quote: In San Diego this past week, we were floored to see how many people turned out for Comic-Con!
The highlight of our very busy weekend was our The Last of Us panel. We couldn't believe how long some people waited in line to attend our panel on Friday.
Some amazing cosplayers came by, and the room was just packed in general. The enthusiasm there was infectious and truly exciting.
We had The Last of Us Creative Director, Neil Druckmann, and Game Director, Bruce Straley, discuss various game inspirations and dive deeper into the characters, the plausible science behind the game, and the character acting behind the scenes.
Actor Troy Baker (Joel) and actress Ashley Johnson (Ellie) commented on their performance capture experiences and actor W. Earl Brown (There's Something About Mary, Deadwood) was introduced in a new cinematic as Bill, a new character in the world of The Last of Us.
If you weren't around to see the panel, here's a condensed look...
We had an unbelievable E3 and SDCC shaped up to be equally inspiring...
Last Saturday, a bunch of us took a trip down to San Diego for Comic-Con, where we held a panel that focused on the art of The Unfinished Swan. We want to thank everyone who attended - you're all beautiful people.
If you couldn't make it to the panel, we've put together this highlight reel so you can watch all the good parts!
The panel was hosted by Morgan Webb, who made sure things went super smooth as we discussed the ups and downs of developing such a unique game.
On stage we had Ian Dallas, Hokyo Lim, Max Geiger, and me. We showed off some never-before-seen concept art, and talked about how we developed the art style for The Unfinished Swan.
We've been really quiet throughout development in hopes of preserving the game's surprises, so it was refreshing to have the chance to speak with fans about our inspirations.
Thanks for being patient with us! We've got more to reveal soon,...