30w ago - Futurlab Programmer Robin Jubber confirmed today that Coconut Dodge Revitalised is coming soon to PlayStation Vita with details below.
To quote: If you've been noticing isn't a huge game in coding terms - it isn't even as big as the code for Velocity's menu system - but making it was fun and everybody who played the test versions enjoyed it.
In the week before release we were still cramming in extra modes and polishing gameplay - you do that when something is dear to you and you're working as part of a small team.
Without the ease of development on a fixed system, the mature Sony libraries and their technical support - not to mention somewhere to actually release the game (the Minis platform) - Coconut Dodge would never have been made and FuturLab would be yet another brief blip in the gaming landscape of failed software devs.
Or even worse James would have returned to making Flash games and I'd still be dancing naked for coins down the docks.
Coconut Dodge came out at the turn of the decade and won plaudits and even mentions in Kotaku and IGN. It opened doors which we then pushed open even further with Velocity - which was inspired by many of the mechanics in Coconut Dodge. Unusually the game was popular with both guys and girls -...