57w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has announced today that PSN puzzler Closure will be discounted to $4.99 beginning tomorrow.
Below are the details, to quote: You may remember me as the designer of Closure, a game I created with artist Jon Schubbe and musician Chris Rhyne that made its debut on PSN earlier this year.
Since release, our eerie puzzler has received quite a bit of praise from both fans and press. People love the game, and we want to make sure that everyone has a chance to play this game we spent so long working on.
So, as a thank you to all who have played it (and haven't!), and in the spirit of the season, we're launching a special Halloween sale this week! Halloween is a perfect holiday to spend checking out Closure, an eerie puzzle platformer that takes place mostly in darkness, where anything not illuminated simply ceases to exist.
The response to Closure has been nothing short of fantastic. Our Metacritic reviews have been universally positive, but as a game designer I'm even more proud to see the video reactions and "let's plays" of our game.
Whether it was Giant Bomb's quick look of the game, Total Biscuit's "WTF is?" video, or even...
88w ago - PlayStation Network Executive Producer Kevin Furuichi is here with this week's Pulse 3/27 Edition preview, which features Closure, Skullgirls and PS Vita Top 10 details below.
To quote: In this edition of Pulse presented by PlayStation Network, host Christina Lee shines the spotlight on Closure - another very cool indie game coming to PSN later today.
Check out this hand-drawn mysterious world that uses light as the primary game mechanic. Closure is this week's featured Spring Fever title in the PlayStation Store (and for more about the game, check out Sid Shuman's GDC interview here).
Upcoming 2D fighting game Skullgirls also features impressive hand-drawn art. With eight female characters and three-person teams, this dark deco fighter shows off some impressive moves - of course, Pulse is there for the full story.
For PS Vita fans, we lock onto a couple tips with Unit 13's multiplayer modes and ask a community question about upcoming mission challenges. Finally, today's Top 10 is all about PS Vita with the most popular games that you guys are downloading.
90w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has announced today alongside a video trailer that Closure, PSN's next innovator, will be officially arriving on March 27, 2012!
To quote: I know we're all heavily enjoying Journey right now (it's amazing), but don't shut off your PS3 when you're done with it because another awesome game, Closure, is coming out at the end of the month.
We just finished our launch trailer, which you can watch below right now!
Just for recap, Closure is a puzzle platformer based around manipulating lights to phase objects in and out of reality. The core gameplay premise is: If you can't see it, it doesn't exist.
It's a simple enough concept to understand, but the puzzles are anything but. A team of three (myself, artist Jon Schubbe, musician Christopher Rhyne) have spent three years working on Closure, designing nearly 100 unique and challenging puzzles spread across a variety of dark and eerie settings including a decrepit factory, a murky forest, an abandoned carnival, and a few other locales that I'll leave as a surprise.
Closure is not just about its setting and atmosphere, though. There is a heavy focus on the puzzles themselves,...
115w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some new video footage today from Fantastic Fest 2011 showcasing Closure's new challenges and visuals for its PSN launch below.
To quote: "If a tree falls in a forest and no one is around to hear it, does it make a sound?" The world of Closure, an upcoming PSN exclusive, pushes this philosophical question to the limit. If you don't see that tree, not only doesn't it make a sound - it doesn't even exist.
As Austin's Fantastic Fest kicked off last night, PlayStation hosted an indie arcade filled with games coming exclusively to PSN. You might be familiar with most of the titles on display, as we've talked quite a bit on the Blog about Journey, Retro/Grade, and Okabu. As the developers were setting up their stations, I was immediately drawn to a title that we only just introduced you to: Closure.
Closure is being developed by just two full-timers: Lead Designer and Programmer Tyler Glaiel and Artist John Schubbe. Glaiel guided me through the early parts of the game, and answered a few questions for PlayStation.Blog readers.
PlayStation.Blog: After announcing the game here on the PlayStation Blog, you demoed the game at PAX....
119w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has shared a Closure video trailer today, confirming that it will hit PSN next Spring and be playable at PAX 2011 for fans.
To quote: We are very proud to announce that our game Closure will be coming to the the PlayStation Network next spring!
For those who haven't been following our development these past few years, Closure is a unique and stylistic puzzle platformer that takes the concept of light and shadow and twists it up into something never before seen.
You see, in Closure's dark and foreboding universe, the only things that exist are what you can see. An object properly lit up is physically there, yet an object shrouded in darkness ceases to be.
Your character can take advantage of this by manipulating lights to effectively change the shape of the world you're in. Wanna jump through a wall? Well you can, as long as it's in darkness.
Some of you might be wondering, "Wait, haven't I played this game before?" You may have. Closure began life as a small and simple web game posted online at the end of 2009.
The game was successful enough that we decided to take the unique concept of...