52w ago - Digital Reality Product Services Manager Gergely Szilagyi has announced that Black Knight Sword charges onto PSN today!
Below are the details, to quote: Fighting with the strength of many men, The Black Knight must battle through a dark and unusual fairy tale world to rid it of an unexpected evil.
Black Knight Sword is an unusual game for unusual gamers. The idea is to send ourselves back to the 90's, lock the door, forget the outer world and enjoy the pure gameplay.
This traditional side-scrolling action game will provide us with uncountable trials, failures and the joy of beating the unbeatable. It is not hard to lay back on the couch and get lost in the world of the Black Knight.
Suda51 and Grasshopper Manufacture did a lot with the look and feel of the game. If you still want more, turn up the speakers and be enchanted by Akira Yamaoka's composing and sound design.
Not many contemporary titles have such a unique world like Black Knight Sword. We are sitting in a theatre and living the fairy tale of the Black Knight, fighting his battles, suffering from his wounds... and surely rejoicing in his victory.
Wherever we are, whatever we face, we'll repeatedly ask one question: "What...
246w ago - According to MTV Multiplayer (linked above), Sony's previously un-reported new "PlayStation Network Bandwidth Fee" is forcing publishers to think twice about what content they offer to PS3 gamers for download.
To quote: Until October 1 2008, video game publishers who wanted to offer downloadable content on the Xbox 360 and PlayStation 3 didn't have to worry about getting a bill from Microsoft and Sony.
The million-plus downloads that a popular demo or map pack might receive could delight gamers, but rack up some expensive bandwidth costs. No problem: the publishers, who already pay a licensing fee to get their games on the two big platforms, could count on the platform holders – Microsoft and Sony – to pay the cost of piping that digital content to gamers.
That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony's policy.
Game publishers are not happy about it.
MTV Multiplayer has verified that a letter sent to publishers last fall detailed the policy. It applies a 16-cent charge to every Gigabyte of content downloaded from the PS3's PSN online store. For free content, like demos, those charges...