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Video: Samurai Warriors 4: New Characters, 10 Year Milestone

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6d ago - Sony Producer Hisashi Koinuma shared a video today showcasing the new characters in the 10 year milestone of Samurai Warriors 4 on PS4 and PS3 consoles.

Below are the details, to quote: On the eve of TGS, I'm lucky to have so much to be excited about!

In the West, I can at last reveal the complete new character roster for Samurai Warriors 4, along with new images and video for them all today.

Here in Japan, tomorrow, I'll get to experience reactions to Samurai Warriors Chronicles 3 for the first time... I cannot confirm if this game is coming to the West at this time, but do hope to see Western players experiencing the game for themselves as well.

As we celebrate the 10th anniversary of Samurai Warriors, I thought you might be interested as to how the franchise came to be. Before there was Samurai Warriors, there was the historical tactical action series, Dynasty Warriors, which is based on the accounts of China's "Annals of the Three Kingdoms" (known as "Sangokushi" in Japan), was and still is extremely popular.





Samurai Warriors was conceived around this time as a spinoff of the Dynasty Warriors series. In February 2004, the first ever Samurai Warriors launched on PS2. There was a lot...
 

Sony Offers a Closer Look at LittleBigPlanet 3's New PS4 Characters

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14w ago - Sony Blog Manager Fred Dutton offers a closer look today at LittleBigPlanet 3's new PS4 characters with details below, as follows:

One of the big surprises of E3 week was seeing LittleBigPlanet 3 unveiled live on stage during the PlayStation media briefing.

If you haven't got yourself up to speed already, Sackboy is all set to make his PS4 debut this November. Along with a raft of new features for Create mode, the major new additions to the series come in the form of three new playable characters: Swoop, Oddsock and Toggle.

"We've spent a long time working on the characters," explained XDev's Pete Smith backstage at LA. "Not just making sure that they look distinctive but also that they each offer unique gameplay. That, for me, is the big thing.

We want people to go 'Wow, they really change up the game, and I can create totally new experiences with them'.

"We were also keen to make sure that they were very iconic from a silhouette point of view, so that when you look at them together you can instantly tell them apart. Yet we still wanted them to feel like they were part of the Sackboy family, rather than just a watered down version of the same character."

Indeed, having played through hugely enjoyable E3 demo a few times over, I can confirm that...
 

Joe Danger on PlayStation Vita: 2 Full Games, 3 New Characters

50°
25w ago - Hello Games developer Alex Wiltshire announced that Joe Danger on PlayStation Vita features 2 full fames and 3 new characters.

Below are the details, to quote: Hello I'm Alex! I work with Sean and the gang at Hello Games.

We made Joe Danger, the super-colorful, super-challenging racey platformy series starring a fat little stuntman! People have seemed to like it loads, calling it all kinds of nice things like "astounding" (Official PlayStation Magazine) and "perfect" (Game Informer).

So, you might remember that we're bringing Joe Danger to PS Vita, and I'm here to tell you that we're nearly finished! Also, I wanted to tell you some super special news.

So first up, both of our big-console games, Joe Danger and its sequel, Joe Danger 2: The Movie, are running on PS Vita at a smooth-as-butter 60 frames a second, looking clean as you like, and they play so, so nicely in your hands.

60FPS has always been so important to us, because that's how the games we grew up with ran. So it's fantastic that Vita can make it happen, especially since it totally looks just as good as the PS3 version. We're pushing about 400k polys a frame, which is pretty amazing. It loads real fast too.

You won't believe the work that's gone into making this happen - our friends...
 

DC Universe Online: New Characters, Operations and More

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34w ago - DC Universe Online Executive Producer Larry Liberty shared details today on new characters, operations and more below.

To quote: The War of the Light has begun! The first of a three-part series of DLC Packs, War of the Light Part I will incorporate several of the fantastic additions to the Green Lantern canon of the past few years.

We'll be adding even more Green Lantern depth to DC Universe Online over the course of the trilogy. Part I will feature new four-player and eight-player Operations, new Legends characters, and a new Red Lantern-inspired power - Rage.

New Operations

Launching with War of the Light Part I is a new version of Metropolis, separate from the version in the core game. Set just after the events of Braniac's Battle for Earth, it will be the canvas on which the entire War of the Light Trilogy of DLCs will be drawn.

In part one, mysterious colored mists have appeared in the city. The mists are beginning to alter the behavior of the citizens of Metropolis, causing them to exhibit emotions linked to those colors: topaz elicits fear, crimson mist - rage, azure - hope, emerald - determination, and purple - love.

The various Lantern Corps have come to Earth to determine what connection these mists have with the Emotional...
 

Knack on PS4: Unlockable Characters and Challenge Modes

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40w ago - Sony Game Director Mark Cerny shared details on unlockable characters and challenge modes in Knack on PS4 below today.

To quote: Knack launched alongside PS4 in every territory, and now that there's been some time for the players to get up to speed on our game, I wanted to talk a bit more about the unlockable features waiting within.

As you probably know, there are hidden treasure chests in secret rooms scattered throughout the story which contain random items.

Some of those items are parts of gadgets that will help Knack in his quest; however the treasure chests also contain more exotic items called Crystal Relics.

There are six different types of Crystal Relics, and if you collect enough of one type, you can unlock a special Knack that can be used when replaying the game, or in one of the challenge modes that you unlock upon beating the game.

For example, collecting 15 Ruby Relics unlocks Vampire Knack, who has stronger attacks, but also a weakness - he's slowly melting, Parts drop off his body and he loses health as he fights. He can replenish that health by defeating enemies, so in a sense he's sucking their energy into himself!

So as soon as you collect the required 15 Ruby Relics, you can start the game from the beginning, playing this time...
 
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