The kids come back to the enchanted world in The Chronicles of Narnia: Prince Caspian, and it turns out more than a thousand years has passed and everything has gone to hell -- the Telmarine are in control and the magical dwarfs and animals have been driven into hiding.
I don't think he's going to block this one. When the folks in the Disney Interactive booth picked up the controller to give us a once through in this land of make believe at the German Games Convention, we got to see one of the battles for control that raged in the children's absence and how the three-character co-op game will perform.
As magical creatures waged war against a human invasion outside a castle, the majority of our demo came from the perspective of a dwarf and a minotaur as they ran through the battle doing their part to get a W in their column.
The build was admittedly early but already had some impressive mechanics -- such as the massive amounts of brawlers on the ... More »
Konami managed to pump out the first four Silent Hill games in five years, so what the hell is taking Silent Hill 5 so long? Discounting the critically mixed movie by Brotherhood of the Wolf director Christophe Gans (who isn't coming back for the proposed sequel), it's been a whopping four years since gamers have entered the town of Silent Hill, but that's about to change next fall with Silent Hill 5.
In the newest issue of EGM, on shelves September 4 and rolling out to subscribers now, Shane Bettenhausen goes behind-the-scenes to get the scoop on Silent Hill 5, currently in development at American studio The Collective (best known for beat 'em up Buffy the Vampire Slayer, last seen adapting the not-so-hot The Da Vinci Code), with series composer Akira Yamaoka providing the soundtrack and consulting on the game's look and feel.
Yamaoka finds the switch ironic, as Silent Hill was their attempt "at making classic American horror through a Japanese filter," where... More »
If you were to look at Heavenly Sword in a series of glimpses -- or, say, videos that appeared online prerelease -- you'd be forgiven for not knowing exactly what kind of game it is. Clearly, it's action and features a lot of fighting, but is it a God of War clone? Is it a Dynasty Warriors clone? A Sniper Elite clone? In short, yes. But the long answer is a little more complex....
A good half of Heavenly Sword is reminiscent of God of War -- you run through dramatic environments, hit enemies with flashy attacks, participate in button-pressing minigames, and even follow an oddly similar plot. Another quarter of the game ramps up the number of enemies, so the experience feels more like Dynasty Warriors. And then the remaining portion of Heavenly Sword involves long-range arrow and cannon attacks using the PS3's tilt controls. There's where your sniper skills come into play.
It's a pretty compelling package, especially when you consider that there aren't many g... More »
While we've seen EA's upcoming Simpsons game quite a bit recently, the game continues to pleasantly surprise us. The tongue in cheek adventure finds the animated family braving the perilous world of videogames in a platformer starring the whole clan. We had the chance to check out some new levels in the Xbox 360 and PS3 game at EA's press event today that showed off the game's smart wit and fun gameplay.
The version of the game on display at the event featured a broad sampling of levels that included many we've seen before and two new levels. The first new level, The Land of Chocolate, serves as the game's tutorial and, for those unfamiliar with the classic fantasy sequence, is set in a candy fueled dream had by Homer. The level opens with a cinematic that's right out of the cartoon and then segues to gameplay. Your goal in the level is to follow a white chocolate rabbit through a chocolate village and to the top of a cake. Along the way you're filled in on the basics of ... More »
That's right, you don't have to download the Elder Scrolls IV: Shivering Isles expansion to play it on your Xbox 360, Bethesda today confirmed that the pack will be going to retail in October and will also include the Knights of the Nine content.
The retail disc will sell for $30, no word yet on whether they will be doing the same for the Playstation 3, though I'm told they are looking into options.
Bethesda also let us know that Prima is releasing a new nearly 500-page Game of the Year edition of their Oblivion Game Guide which will cover all of the content released to date.
Hit the jump for the release.
Bethesda Softworks Announces The Elder Scrolls® IV: Shivering Isles™ Xbox 360 Retail Disc
Official Expansion to Award-Winning Role Playing Game, Available at Retail, Combined With Knights of the Nine
September 06, 2007 (Rockville, MD) - Bethesda Softworks®, a ZeniMax Media company, announced today that it wil... More »
SAN FRANCISCO (Reuters) - Lord British is back, only this time he's wielding an energy cannon instead of a sword. Oh, and you can call him General British now.
Richard Garriott, the acclaimed game designer who pioneered the genre of massive multiplayer online games, has finished his latest work, "Tabula Rasa," a science fiction-themed title he reckons will alter the way such games are played.
Massively multiplayer online games, or MMOs, are so called because they allow thousands of players connected through the Internet to explore a virtual world at the same time.
Garriott's "Ultima Online," launched a decade ago, was one of the first MMOs to feature rich graphics and is credited with leading the way for popular games such as Sony Corp's "Everquest" and Blizzard's "World of Warcraft."
In fact, "World of Warcraft" has amazed the gaming industry with its ever-growing global legion of loyal fans -- 9 million active players and counting... More »
Hardcore gamers were beginning to wonder if Nintendo had forgotten them
Hardcore gamers were starting to wonder if Nintendo had forgotten about them. The company likes to crow about the smash success of its DS and Wii machines — and about how its expanded the gaming audience to include people like your grandma.
"Metroid Prime 3: Corruption" is proof positive that Nintendo still loves those that stood by them during the leaner GameCube years. This is an extremely well-crafted rollercoaster ride featuring one of the most beloved figures in Nintendo's mascot menagerie, bounty hunter Samus Aran.
In this first-person perspective game, sci-fi heroine Samus must take on an array of space pirates, alien nasties, and ultimately her shadow, the evil Dark Samus. Samus comes packing — she's equipped with a giant multi-purpose cannon attached to her left arm.
Over the course of the game, players will accumulate an arsenal of weapon power-ups... More »
We have an excerpt from EGM's interview with lead artist Brian Horton and lead designer Jason Allen of The Collective, as well as a video preview of the game with the first footage and a video interview featuring Konami's Akira Yamaoka. Read on for the interview, and head over to our Silent Hill 5 video page for the video preview and Yamaoka interview.
EGM: As a Silent Hill fan, when I heard that a Western team was taking it over, automatically skepticism, trepidation... "How are they going to destroy my beloved franchise? What are they going to do to it? Is it going to be a first-person shooter?" But instead of that, I think you guys -- from what I've seen -- are staying true to the original heritage but evolving it. What was your approach to making this game?
BH: On an art side, obviously we want to maintain what everyone... I mean everyone knows that Silent Hill is known f... More »
Zx-81 has updated PSPIRC today, with changes including:
What's new in this version ?
- Support iso-8859-1 characters in IRC console for West European languages
(characters such as à, é, è ... are now printed properly instead of a white space)
Picture this: a towering, King Kong-size Millhouse costumed up as Katamari Damacy's King of All Kosmos -- complete with crown and pink and green cups sticking out where ears should be. From that one image you get a pretty good idea what The Simpsons Game is all about. As we saw in prior demos of levels like "Grand Theft Scratchy" and "Medal of Homer," this isn't just a game featuring the Simpsons; it turns the clan loose on videogames, in a videogame.
If you think of each level as an episode, the game becomes a season of the show during which the Simpsons figure out that they've been licensed out to be in a number of games. It all begins with Homer in what he thinks is one of his favorite dreams visiting the Land of Chocolate. The video that introduces the level erases any doubts about whether the production lives up to the standard of the TV show. The animation looks terrific in HD, and with the regular show writers and voice talent on the job, it's just like watching ano... More »