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Cellar Door Games: Rogue Legacy Hits PS4, PS3, PS Vita on July 29th

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15w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS4, PS3 and PS Vita platforms on July 29th, 2014.

To quote: What's up guys! We're crazy proud to announce that the official release date for Rogue Legacy on ALL PlayStation platforms will be July 29th, 2014! That's only 3 weeks away!

That's complete insanity, and we're totes mcgoats excited to finally bring it to consoles and handhelds.

Now, before I go into a list of the awesomeness that is the Playstation versions of Rogue Legacy, I just want to give a shout out to the guys at Abstraction Games.

They did almost all of the work on bringing the game to PlayStation, and this would never have happened without them. So big ups to them for all their help!

For those that don't know, I should probably explain to you guys what Rogue Legacy is. It's a rogue-lite game where you must conquer a magical castle which is constantly changing. Every time you die, your children succeed you.

Each child has his or her own unique genetic traits, so one child might be a near sighted wizard, and another could be a flatulent ninja. So every play through is unique, right from the get-go.

As an added bonus, all the money you earn is passed down to your children, giving each...
 

Cellar Door Games: Rogue Legacy is Coming to PS Vita, PS3, PS4

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61w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS Vita, PS3 and PS4.

Below are the details, to quote: So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well... it is! Pretty crazy stuff.

If you guys didn't watch the Sony Gamescom conference, you can check it out [Register or Login to view links]. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.

Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we're blown away by how fast they reached out to us.

But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It's hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we're still unknown and it's four months later.

If you've never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don't start from...
 

Video: Take a High-Level Look at Splinter Cell Blacklist on PS3

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62w ago - Community Developer Zack Cooper shared a video today which takes a a high-level Look at Splinter Cell Blacklist on PS3 below.

To quote: Even though it's been such a long road to where we're at right now, it's still hard to believe that Splinter Cell Blacklist will be launching in just over a week!

We understand that more eyes are on us now than ever before - but that doesn't mean they've seen everything we've already put out there.

This video is a solid wrapper, giving you a high-level look at the entire scope of the game: the extensive Single-player campaign, the 14 unique CO-OP missions, and Spies vs. Mercs.

Oh, and it's also narrated by Charlie Cole, the man behind Sam Fisher's gadgets.





Anyway, I won't take up any more of your time. Right now, at least. Once you get your hands on Blacklist, we should take up plenty. Enjoy the video!
 

Video: Splinter Cell Blacklist on PS3: Three Ways to Play Detailed

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65w ago - Community Developer Zack Cooper shared a video today detailing three ways to play Splinter Cell Blacklist on PS3 for fans below.

To quote: As you can see in the video below, we've got three very distinct playstyles in Splinter Cell Blacklist. The Ghost is someone who likes to get in and out of a mission, leaving absolutely no trace of their presence.

You can either avoid contact with the enemy altogether (undisturbed hostiles give you the greatest challenge and reward), or knock them out. There are plenty of gadgets tailor-made for Ghosts; the proximity shocker is one of my favorites, especially when I feel like messing around with the AI.

I'll lay down mines, fire off a sticky cam for reconnaissance and/or distraction (you can play sounds from the sticky cam to serve as a decoy), and then lure the baddies into my playground.

There's something completely satisfying about knocking out a terrorist, leaving his body out in the open, then watching one of his buddies take notice and race over to investigate... only to get zapped. I'll clean up my mess after that, and hide those guys in the comfort of the darkness.

The Ghost is always non-lethal, though. That's imperative to the playstyle. If you want to use your karambit (the Indonesian knife that Sam uses in Blacklist),...
 

Video: Splinter Cell Blacklist Co-Op: 2 of 4 Mission Types Revealed

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74w ago - Community Developer Zack Cooper revealed 2 of 4 Co-Op mission types today in a video spotlighting Splinter Cell Blacklist Co-Op for the PlayStation 3 entertainment system.

Below are the details, to quote: For those who missed the last couple of posts I did here, my name is Zack Cooper. I'm the Splinter Cell Community Developer (ComDev).

Recently we shared the [Register or Login to view links], and just a few days ago, the [Register or Login to view links].

What we bring to you today is a fresh look into the CO-OP experience. This time we're really going all out!

Ubisoft Shanghai is doing the maps, and we are incredibly proud of what they've been putting together. As you may know, they've got a rich history in the Splinter Cell franchise, having led the charge on Pandora Tomorrow and the current-gen version of Double Agent.

Here at Ubisoft Toronto, we're tasked with making sure everything fits appropriately into the grand package of Splinter Cell Blacklist. Not only are there 14 unique missions... there's a ton of variety contained within those missions.

There are four different mission types - two of which we're talking about today. They're given...
 
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