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CCP Games Announces October Means War for Dust 514 on PS3

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59w ago - Today CCP Sentinel of CCP Games announced that October means war for Dust 514 on PS3!

To quote: This October, PlayStation Store DUST 514 offerings and intense organized play events are hitting harder than a perfectly placed Orbital Bombardment.

Below is a timeline of what is coming, when it is coming and how it can shape your war. It all kicks off October 8, the day of the DUST 514 Uprising 1.5 update deployment.

DUST 514 Tactical Edition - 10.8.13 ($19.99)

The DUST 514 war machine fires the first shot of the skirmish with the release of the DUST 514 Tactical Edition. This custom version will include the DUST 514 client, Active Skill Boosters, Aurum, and a host of Packaged Fits for both dropsuits and vehicles to sharpen your edge in battle.

DUST 514 Tactical Edition contains:

DUST 514 Client
7-Day Active Skill Booster
50 x CreoDron Breach Heavy Assault Vehicle Featured Fit
50 x Kaalakiota Recon Dropship Featured Fit
100 x Hunter Scout Dropsuit Featured Fit
100 x Mauler Heavy Dropsuit Featured Fit
100 x Shock Assault Dropsuit Featured Fit
50 x 'LC-217' Saga Light Assault Vehicles
2,500 Aurum

Factional Warfare Challenge - 10.8.13 through 10.15.13

The...
 

CCP Games Outlines Dust 514 on PS3: The New Player Experience

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60w ago - CCP Games developer CCP Greyscale outlined what he calls the New Player Experience in Dust 514 on the PS3 entertainment system today.

To quote: Greetings, Mercenaries. Our motivation for the release of Uprising 1.5 was to do whatever we felt necessary to improve the chances of new players making it past Day One of playing DUST 514.

The first step was to consider what sort of players we were aiming at, and decide which teaching approach to take.

Our target audience is, for the most part, gamers who are familiar with other console first-person shooters and want to try something a little more interesting. This led us to focus primarily on teaching the differences between DUST and other FPS games, rather than trying to teach people, for example, what a gun is and how to move around.

To accomplish this, we considered two major approaches: instruction-driven and objective-driven. An instruction-driven approach ensures that players are clearly shown what to do at each point along the way.

Commonly this means highlighting every interaction, locking out everything else, and ensuring that every single step is explained.

An objective-driven approach, by contrast, tends towards giving players goals to complete, and telling them just enough to let them figure...
 

CCP Games: Dust 514 PS3: Suit Up & Roll Out with New Battle Kits

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71w ago - CCP Games developer CCP Sentinel announced today that PS3 fans can suit up and roll out with new Dust 514 Battle Kits.

To quote: In DUST 514, a massively multiplayer free-to-play first-person shooter exclusive to PlayStation 3, you can build an empire, wage war on a galactic scale and change the notorious sci-fi universe of EVE Online forever. But you can't do it without the right gear.

As an immortal mercenary, you'll want to outfit your battle clones with the best dropsuits, weapons, enhancements and equipment to suit your fighting style.

The customization options are nearly endless and with a galactic battlefield that's constantly shifting, you'll need to experiment with the latest military tech to maximize your performance.

One of the best ways to test out new gear in DUST 514 is with a newly offered Featured Fit. These fully-fitted dropsuit and vehicle setups are custom-made by our designers to showcase the combat advantages of individual races, weapons, defensive strategies and more.

Featured Fits are ready to go and don't require any skill training to equip, so Mercs can use them without burning through hard-earned Skill Points. Just slot them onto your character of choice, and hop into battle.

This week we have two Featured Fits...
 

CCP Games: Dust 514: Equipment is Your Friend on PlayStation 3

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88w ago - CCP Games Producer Thomas "CCP Wolfman" Farrer has proclaimed that equipment is your friend in Dust 514 on PlayStation 3 today.

To quote: Success on the battlegrounds of DUST 514 is about far more than who has the biggest gun. Equipment plays a vital part in defining the role you play on the battlefield. Fit a nanite injector to your assault type II dropsuit and you're a front line medic, resurrecting your fallen team mates. Fit a repair tool and you become a combat engineer, repairing damaged dropsuits and vehicles as well as giving your squad active armour repair during a firefight.

The fondly nicknamed 'logibro' logistics dropsuits are of course the kings of battlefield equipment usage. With more equipment slots than any other dropsuit class they can carry multiple equipment types making them incredible useful squad mates. A Logistics A-Series can for example, resupply his squad with nanohives, provide tactical spawn locations with drop uplinks and keep them fighting fit with a repair tool.

It's been really interesting to see what types of equipment have been the most popular during the Beta so far. In first place we have the ever-popular Nano Hive with an epic 106,537,393 units purchased for ISK!

Following this we then have repair tools, remote explosives and lastly...
 

CCP Games on Scaling the Universe in Dust 514 for PlayStation 3

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161w ago - Today Server Architect Lin Luo at CCP Games has shared details on scaling the universe in the upcoming title Dust 514 for the PlayStation 3 entertainment system which is slated for release in Spring 2012.

To quote: I am a Server Architect on DUST 514 and, in this devblog, I would like to cover at a high level some of the online technical aspects of [Register or Login to view links], including the challenges we have met and the approaches we have taken in handling them.

As a server architect on the project, I am responsible for integrating the DUST FPS multiplayer battles into the EVE universe, as well as optimizing the DUST battle servers to perform even better. Unlike normal FPS multiplayer games, DUST 514 has heavy MMO elements.

And unlike normal MMO FPS games, DUST has heavy interaction with one of the most successful MMO space games - EVE Online! This imposes challenges on what technologies we should use in order to have this level of interaction with EVE, while keeping FPS gameplay as smooth as possible.

While continuing to rely on the Unreal 3 engine for the FPS multiplayer gameplay for DUST, the interaction with the rest of the EVE universe should naturally take advantage of utilizing some existing EVE online technologies. Think about a simplified...
 
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