- I am aware I am likely to get flamed for this as due to an NDA (non disclosure order) I am unable to name the developer or the game he was working on, but I still think it is worth discussing.
Recently I travelled to see the preview demo of a hugely anticipated game coming out later this year. Once we had viewed the demo (which was interestingly given on Xbox, usually developers choose PC) we were allowed some one on one time with the technical guy to talk about the development of the game.
I am not claiming to be a tech head in any way but I was interested in what I had been reading about developers not using the PS3 to it's full capacity. As these guys had just developed an all new engine it seemed a fair question to ask him. My question was put like this:
"A lot of people say that game developers are not using the total capacity of the PS3. What have you guys done, if anything, to try to use the full potential of the machine in this new engine design and in this game"
His answer, transcribed from my dictaphone was this:
"I do not think we will use the full potential of the PS3, no other developer has done so far. It is new technology and a different structure than we are used to working with. But I think we have used the PS3 very well. We have used SPU's,...