The fanfare surrounding the HD era has been dampened down by suggestions that Microsoft is no longer demanding an HD resolution of at least 1280x720 for games released on the Xbox 360.
To quote: In the latest issue of Develop, Black Rock Studio's David Jefferies provides an insight into the balancing act required for resolution and quality, claiming that although both HD consoles...
Ten years ago on July 21st, 1999: Macworld, New York. Apple’s iCEO Steve Jobs yields the stage for a brief but soon to be memorable moment to Bungie co-founder Jason Jones.
Jones, looking a bit nervous, steps into the fore, shakes Jobs’ hand and begins quite simply:
“So our game’s called Halo...”
To quote: Internally, the title was known as Blam! –...
When Halo 3: ODST drops this Sept. 22, it will deliver a completely new campaign, a new cooperative multiplayer experience called Firefight, the complete Halo 3 multiplayer experience on a standalone disc, and new competitive multiplayer maps for Halo 3 you won’t find anywhere else.
Microsoft and Bungie today revealed the remaining three multiplayer maps which are sure...
Wideload Games Director Scott Corley has announced that Texas Cheat'em hits PSN today.
To quote: Texas Cheat’em from Wideload Shorts is out on PlayStation Network THIS WEEK for $9.99.
First, a bit about Wideload Shorts. We’re an indie studio within an indie studio. Our team lives within the walls of Wideload Games. Wideload’s founder, Alex Seropian, did some stuff once.
In this article we have a look at the Top 5 developers of this generation on the Xbox 360 and PlayStation 3.
There are plenty of great developers out there and some that certainly deserve massive credit for the awesome games they bring consumers year in and year out.
Unfortunately though, we have cut the list to five as follows:
At the Game Developer's Conference in San Francisco, Bungie producer Allen Murray gave a talk about the studio's production process, which has gone through a major evolution of late.
Formerly a one-project shop, Bungie has changed its approach to facilitate the development of multiple projects simultaneously. That's good news for gamers.