14w ago - Sony Producer Kumi Yuasa has posted up a video today spotlighting the tough choices and colossal bosses in Soul Sacrifice for PS Vita below.
To quote: Soul Sacrifice is, as its name suggests, a game that asks the player to make an ultimate decision. It happens every time you defeat an enemy, actually - a choice to either save the enemy's soul, or sacrifice it for your own gain.
How you customize your character in this regard is crucial, since you're going to go up against some very large enemies. That scale, and the importance of making the player truly feel it, is at the heart of this piece from composer Wataru Hokoyama:
"An unbelievably gigantic enemy appears before you. For this piece, I focused on bringing out the full potential of a full scale orchestra by using bold orchestration to depict the immeasurable sense of scale of the enemy's size and power. I hope the score will make the players feel like, "there is no way I can beat an enemy with this kind of scale." - Wataru Hokoyama
Because there are gigantic, powerful enemies, it's important to build your character's stats and levels. Your decision of saving or sacrificing will affect what type of character you want to build.
63w ago - Namco Bandai Games Community Manager Rich Bantegui has posted up a video showcasing Armored Core V customization and bosses for fans today.
To quote: Today we're coming back at you with more Armored Core V action, and a deeper look at the customization, weapons, bosses, and AC insanity that you'll be finding yourself in the middle of come March 20th.
Between the kinetic energy, the chemical energy, and the thermal energy, there's a massive arsenal worth of firepower that you'll be able to choose from when building your ultimate machine of destruction in the game.
As we've said before, the team at FromSoftware has been a leader in the genre with this franchise for nearly fifteen years, and with Armored Core V, and they mean business.
Each AC you build is highly unlikely to be identical to any others you come across online since customization is key. Brand new for this game are the recon units that players are going to be able to lay out all over the map to survey the land and take out your enemies.
What's also cool are the emblems and detailing customization aspects that let you trick out your AC like no other. You can get crazy with it, and...
168w ago - Infinity Ward studio heads Jason West and Vince Zampella who were fired by Activision earlier this week are now suing the publisher for wrongful dismissal, unpaid royalties and the right to control "Modern Warfare-branded games."
They've issued a strongly-worded statement via their lawyers responding to Activision's claims of "insubordination" as follows:
The statement claims that, in Call of Duty and Modern Warfare, West and Zampella created "two of the most successful videogames in history" and, get this, "the most successful entertainment product ever offered to the public."
"Activision terminated their employment weeks before they were to be paid substantial royalty payments as part of their existing contracts for Modern Warfare 2" the statement reads.
"Instead of thanking, lauding, or just plain paying Jason and Vince for giving Activision the most successful entertainment product ever offered to the public, last month Activision hired lawyers to conduct a pretextual 'investigation' into unstated and unsubstantiated charges of 'insubordination' and 'breach of fiduciary duty,' which then became the grounds for their termination on Monday, March 1st" said...
219w ago - Something like this could only happen at Sony's "DAX" Technology Center... Sacked workers at a French Sony factory have freed two executives they had been holding hostage in an attempt to win a better severance deal.
To quote: Sony France chief executive Serge Foucher and human resources boss Roland Bentz were held overnight by the workers at the Pontonx-sur-l'Adour plant in southwest France.
The workers are trying to force the Japanese electronics giant to give them a payout in line with other French Sony plants that have shut.
"I am happy to be free and to see the light of day again," Mr Foucher said, before travelling with his former captors for a meeting with state and union representatives.
On Thursday the bosses had travelled to meet its 311 workers one last time before the closure of the factory on April 17.
But the workers, who say their payoff is less generous than that offered at other French Sony plants that have closed, decided to launch a strike.
They barricaded the entry to the site with tree trunks and stopped them leaving, then held them overnight in a meeting room.
CGT union official Patrick Hachaguer said worker had been asked to let Mr Foucher out of the factory earlier this morning to meet the regional state...