136w ago - While not an update to the previous release, PlayStation 3 developer Robo Hobo has made available his own Doom PS3 port dubbed PrBoom this weekend for both PS3 Custom Firmware and JailBreak users followed by some revisions below.
193w ago - Today United Front Games Designer Nick Letizia has shared a new ModNation Racers PS3 video dubbed 'Bringing The BOOM with Weapons' on the PlayStation Blog.
To quote: I'm here to chat about a key part of the title – weapons. Specifically, it's what we like to call the "Boom Box" weapon system.
Take a peek at our new trailer for a taste and read more below on how ModNation Racers will bring the BOOM on May 25.
Designing the Boom Box
When making ModNation Racers, we realized the need to advance the kart racing genre to the next level with a more physical driving model, but we also wanted to change how players use weapons.
Nothing feels better than taking an opponent down, but that feeling of euphoria is soon forgotten when you are on the receiving end of an attack.
Weapons can change the course of a race – it's one of the defining characteristics in this genre, but we wanted to reduce the frustration of unskilled randomness. We wanted to give players more options.
Strategy - Using the Ladder
In ModNation Racers you can choose to upgrade your weapons to make them more powerful, but that doesn't always come...
254w ago - Electronic Arts has confirmed plans for a sequel to the critically acclaimed Wii exclusive Boom Blox, which will again be created with input from movie director and producer Steven Spielberg.
Though the publisher says the original release's sales met expectations, analysts were disappointed with the title's performance, and a sequel had been in some doubt.
Rumors, however, emerged of a follow-up last November. The original game was created by EA Los Angeles, as a result of work initiated by the secretive, now-defunct Blueprint division.
Originally intended as the first of three games created with input from Steven Spielberg, the status of the other unannounced titles is unclear. The new game will be developed by EA Casual Studios and is due for release in North America and Europe in spring 2009.
The sequel is called Boom Blox Bash Party, and will focus on multiplayer features, as well as include 400 new levels. As before, the key mechanics of the game are inspired by party game favorite Jenga, as players manipulate and knock down bricks using a realistic physics engine.
The game will also feature downloadable content, including the ability to create and share levels between users. It is also implied that users will be able to play and compete in levels online.
273w ago - HotDog-Cart recently completed this PlayStation 3 boomerang controller. The boomerang was originally shown with the PlayStation 3 prototype, and was severely panned by the press... but now it's a reality as a result of some custom modification work.
He started with a cheap 3rd-party controller that was approximately boomerang shaped. He enlarged the controller body ~20% using bondo. The internals were replaced with gear from an official Sony controller. It was finished with a coat of black paint.
It's definitely a nice build and the new internals mean it probably feels as good as any factory controller.
To quote: What I basically did was take a cheap PS2 boomerang-ish shaped controller, and take its guts out and modify a REAL official Six Axis Controller and put it inside the shell. I also expanded the shell 15%.
I got the controller painted black, so it would be a batman inspired "Batarang Controller".
Please excuse my picture quality. My 5mp camera thinks brand new batteries, are dead. Also, excuse my bondo job. It was my first time.
You can see the white PS button. I didnt put any image there due to copyright reasons.
279w ago - Daily video blog Rocketboom has handed over its distribution and ad sales to Sony Pictures in return for a seven figue guarantee plus a share of the revenues. Rocketboom will be distributed on Crackle as well as other Sony platforms including PS3, PSP and Bravia I-Link TVs.
To quote: Rocketboom founder Andrew Baron says he went with Sony because of Sony's distribution strengths and the deal allows him to maintain control of the business. (Whereas selling the business to another media buyer, such as WallStrip did to CBS a year ago for $5 million, would have required him to give up his baby).
The deal is structured as a distribution and advertising deal, and sounds like it could lead to a closer relationship or outright sale if things go well. But if they don't, Rocketboom would regain complete control of distribution and ad sales after the contract expires.
Rocketboom's current distribution through YouTube, iTunes, Tivo, and elsewhere will remain intact. Sony will sell ads across those distribution channels as well. Baron claims more than Rocketboom is watched more than one million times a month across all channels, and sometimes spike to several million views. But as one of the first Web video shows, Rocketboom has always been better at creating...