18w ago - Sony Producer and Studio Head Sian Yue Tan has confirmed that Rocketbirds blasts off on PlayStation Vita today with details below.
To quote: The wait is over! We're very proud to announce that Rocketbirds: Hardboiled Chicken is wiggling its way onto your PS Vita starting with today's PlayStation Store update.
To start things off - an apology to those of you who own the PS3 version of the game, whom we promised a reduced price last week if you also purchase the PS Vita version.
We 'clucked up,' and the planned 20% discount will take a bit longer before this is set up in the US PlayStation Store. We will let you know when the discount goes live.
That said, building upon our 3x IGF Finalist browser game Rocketbirds: Revolution! and Rocketbirds: Hardboiled Chicken for PS3, this new PS Vita version utilizes many of the PS Vita's awesome features.
For those of you who are reading about this title for the first time, in this game, you'll take control of Hardboiled Chicken, the original Cock of War (a chicken so tough, he survived being boiled as a fetus), to lead the rebellion against the draconian penguin oppressors to overthrow their hold on Albatropolis!
It's an old-school cinematic action-adventure set in the Rocketbirds universe, a world filled...
21w ago - Managing Director and Co-Founder at Green Hill Maarten de Koning has confirmed today alongside a video that Gun Commando will be blasting onto PlayStation Mobile this Wednesday.
Below are the details, to quote: Do you like old school first person shooters? Do you own a PlayStation Vita or a certified PlayStation Mobile device?
If the answer to both questions is yes, then we at Green Hill have some great news for you! We're very proud to announce the release of Gun Commando, an "old-school, new-cool" first person shooter, developed in collaboration with Abstraction Games & Ripstone Publishing, and coming to your PlayStation Mobile device this week!
Gun Commando is a distinctly classic first person shooter that combines 8-bit graphics with visceral game-play, in the vein of Wolvenstein and Duke Nukem.
You play Jack Bennett, a weapon-loving alien-hating gun-for-hire; who is called in to save the world from invading aliens. Alongside the story - sublimely visualized by comic book legend Romano Molenaar - and the great retro look, it features a unique weaponry upgrade system that rewards players' skill and accuracy, allowing you to upgrade to the big guns faster if you've got what it takes.
46w ago - 24 Caret Games Co-founder Matt Gilgenbach is here with a fresh video announcing that Retro / Grade officially blasts off on PlayStation Network this August 21st with details below.
To quote: Hey everyone, good news: We've finished our award-winning rhythm/shoot'em up, Retro/Grade!
The game will be released on August 21st exclusively on PS3, and will provide hours of mind-bending rhythm-based gameplay as you fight through reverse-timed space battles.
We've gotten many requests to make Retro/Grade's soundtrack available, so I'll go ahead and confirm that we'll be selling it on PSN. If you want the game and the soundtrack, there will be a discounted bundle - we'll have more details on pricing soon.
For those who aren't familiar with Retro/Grade, it's similar to a classic Shoot 'Em Up... in reverse! At the beginning of the game you stop a massive alien invasion, but all the destruction damages the space/time continuum, causing the flow of time itself to reverse.
What would have been the final boss is actually the beginning of your backwards journey. You must help Rick Rocket restore the continuity of space/time, before the temporal anomaly rips the universe a new time-hole!
56w ago - Sony Assistant Producer Shaun Wharton has unveiled the next AR Play video game title for PS Vita called PulzAR, which blasts off next month with full details below!
To quote: We are excited to announce a captivating new addition to the Augmented Reality (AR) Play line-up next month with the release of PulzAR.
PulzAR is a mind boggling, potentially Earth-shattering puzzle game that turns nearly any flat surface into an epic battle against time and a looming celestial event with the use of your AR Play cards.
You see, in PulzAR, the Earth is in grave danger. Somewhere just beyond our planet's outer atmosphere, a series of colossal asteroids are spinning ever closer on a deadly collision course to wipe out humankind.
So far, all attempts to divert their trajectory have failed. Now, in mankind's desperate last stand against certain catastrophe, it's up to you to command a network of explosive rockets and try to blast the asteroids into a harmless meteor shower before they reach Earth.
Using precision laser technology, you have only a limited time to program the guidance system using a series of reflectors, splitters, and filters that activate the nodes that will launch the rockets towards their targets.
Once launched, you are able to follow the rocket,...
237w ago - Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:
Hi all, it's Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon's thoughts about how everything went on getting this made. Hope you all like what we've done.
First things first: the seaweed is gone, but the hashbrowns are still in the freezer.
So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don't really know what to talk about so I guess I'll start chronological and see where that goes.
I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here's an old video I found from back then:
WHAT!!??!? WHY DIDN'T YOU RELEASE IT!?!?? WHY DID YOU SIT ON IT FOR 239846921487 MONTHS YOU SON OF SO MANY UNMENTIONABLE THINGS!!!!!!!
I thought the same thing until I remembered that it crashed every eight seconds, had a ridiculously low frame rate, was missing graphics and effects, and generally blew.