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Sony has announced that an additional 32 PlayStation Portable titles now support Ad-Hoc Party.

Most games seem to be working with no problem, but there a quite a few that are suffering from issues such as slowdown when using voice chat.

To quote: Games that have no reported problems include:

* Derby Stallion P (Enterbrain)
* Dragon Quest & Final Fantasy in Itadaki Street Portable (Square Enix)
* Initial D Street Stage (Sega)
* Nouryoku Trainer Portable 2 (sega)
* Sarugetchu P! (SCEJ)
* Dokodemo Issyo (SCEJ)
* Piposaru Academia (SCEJ)
* Bleach Heat the Soul (SCEJ)
* Bleach Heat the Soul 4 (SCEJ)
* Boku no Natsuyasumi (SCEJ)
* Minna no Golf Portable (SCEJ)
* Minna no Golf Portable 2 (SCEJ)
* Ratchet & Clank 5 (SCEJ)
* LocoRoco (SCEJ)
* Gundam Battle Royal (Bandai Namco)
* Gundam SEED Federation VS Z.A.F.T. Portable (Bandai Namco)
* Taiko no Tatsujin Port... More »  


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To quote via PlayStation Underground: Tomorrow, we are releasing a new version of PlayStation Home called PlayStation Home 1.0. This version will add some exciting new features and fix several known bugs, preparing us for launch into Open Beta. You can find the full list of new features below.

Highlights include new emotes and dance moves for avatars, new arcade games, new ways to launch into games from PlayStation Home, a new game rewards system, and much, much more! We think you’ll enjoy these many changes and improvements.

Home will be down for a period of time tomorrow to prepare for the launch of Version 1.0. I will let you know in the forums when it is back up.

We will be inviting a tremendous number of new beta testers soon, and conducting a massive load test this Friday night, November 21st. We will have an event to celebrate the moment. Stay tuned for further information as your assistance with this event is greatly appreciated.
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Sony's Director of Hardware Marketing John Koller posted a special second birthday wish for the PlayStation 3 via the PS Blog today as follows:

November 17 is a special date for us at SCEA because, as many of you fans know, it’s when we launched PLAYSTATION 3.

Two years ago today, we delivered our next-generation console, providing consumers with a gaming and home entertainment system unlike anything in the market – the power of the Cell Broadband Engine, out-of-the-box HDMI support for 1080p resolution, and a Blu-ray drive for high-definition movies and expansive games.

The PS3’s launch was also when the Resistance franchise was born, and the original title’s success has spawned a blockbuster sequel with Resistance 2 and a unique PSP installment with the upcoming Resistance: Retribution.

But that’s just what we started with, and PS3 has come a long way since November 17, 2006. If you stood in line the night before ... More »  


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PlayStation Home Community Manager TedTheDog has outlined a rough overview of the coming weeks leading up to the launch of the PlayStation 3 Home Open Beta. Details are as follows:

To quote: Excited? Me too

Frustrated? Sorry, but not long now.

Here's a rough overview of the coming weeks:

1. The version 1.0 Patch Notes will be published in the closed beta forum so they know what to expect and to help plan testing.

2. A couple of days later Version 1.0 will be released into the Closed beta. That will not happen this week.

3. SCEE will be inviting a large number of extra testers into the closed beta to load test and that process will start within a day or so of v1.0 going live. We wont invite them all straight away, we'll ramp it up over a a period of time. We will be inviting non-English speaking testers for the first time.

Languages covered will be English, French, Italian, German an... More »  


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The quest for perfect Nintendo 64 emulation on the PlayStation Portable continues with Daedalus X64 BETA 1.

This is a continuation of the original port by StrmNrmn and features a number of changes including: TV out support, ME audio support, increased buffers for better sound quality and a changed set of logo and graphics to represent the new name of the project.

Download: DaedalusX64 BETA 1 for PSP

Changelog:

[+] TV Out Support (Chilly Willy)
[+] ME Audio Supported (Small speed-up with sound on.) (Chilly Willy)
[+] Increased audio buffers for better sound quality (Kreationz)
[+] Changed logo and graphics to represent new name (graphic by SynGamer)
[!] Fixed screen shots (Chilly Willy)
[!] Fixed an OoT custom clend Mode (Wally)
[!] Fixed Shaking using double displa... More »  


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From today, GO!VIEW (www.goview.tv), the portable Video-On-Demand Service for the PlayStation®Portable (PSP™), officially launches in the UK and Ireland giving PSP ™ owners the opportunity to access TV Shows, Movies and Sports on-demand and on the move.

Press Release: PSP™ owners to beat boredom this winter with a free trial of the fully launched Go!View service

Following its Beta release in July, GO!VIEW has now been fully updated to bring PSP™ users the ultimate in on-demand content – exactly how they want it, when they want it. What’s more, a free 30 day trial of all three subscription packs is available to all PSP™ users so they can try GO!VIEW for themselves before signing up.

There’s no excuse for any PSP™ owner to be bored this winter with the wide range of TV shows, movies and sports that can be easily transferred to the PSP™ via an internet enabled PC.

From top entertainment shows including Heroes, De... More »  


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Outside of its immaculate texture work, character models, and animations, Killzone 2 features an incredibly realistic destructibility engine allowing users to decimate specific objects and structures, watching them crumble into ruins.

In this latest line of footage, the player shows off some of the destructibility seen in the online multiplayer beta, shooting everything from pipes to hurling a grenade and razing the side of a support pillar.

Watch as chunks of concrete collapse to the ground and red-hot bullet holes penetrate the ground floor, spitting up debris. Killzone 2 is set for release exclusively on PlayStation 3 in February 2009

Video is below, and courtesy of Viddler. Enjoy!




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After hearing that the Call of Duty: World at War demo- I mean BETA, was available for any Xbox Gold subscriber, I decided to download it.

After playing for about two hours, I've come to one conclusion, and one of my good friends put it best: "World at War is totally a World War II mod for CoD4," and she's entirely right.

That's not to say that being exactly the same is a bad thing, far from it. Call of Duty 4 was an incredible game, with a large online community, and I fully expect World at War to follow closely in its footsteps. Of course, the only experience I have with the game is the multiplayer, which is pretty easy to duplicate.

The real question is going to be if Treyarch can manage to actually make the campaign interesting; everybody's getting tired of World War II. Regardless of how the actual campaign plays out, I know that tons of people are going to migrate over from CoD4 for no reason other than they're starting to get tired of the... More »  


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