Video: Beatshapers Reveal Z-Run Coming to PlayStation Vita This May

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2w ago - Beatshapers Founder and CEO Alexey Menshikov revealed today alongside a video trailer that Z-Run is coming to PlayStation Vita this May.

To quote: Hello there! This is Alexey Menshikov from Beatshapers, and we're proudly announcing Z-Run for PS Vita, coming to PlayStation Store this May.

We moved back the launch date since last summer's announcement in order to make our game bigger and better. Our previous games on PS Vita include StarDrone Extreme, BreakQuest, Furmins, and dozens of PSP minis - along with the recently announced PS4 title, Ready to Run.

Today, we're presenting a gameplay tutorial trailer with the awesome song "You Better Run," made especially for the game by The Spin Wires band.





The world has been overrun by flesh-hungry zombies, and you're stranded in the middle of a post-apocalyptic city with no way out. Are you going to just stand there and get eaten, and turn into a brainless creature, too? Not likely.

In Z-Run, you never stand still. Anyone who does winds up dead. Stay on your toes if you want to stay alive. The city is a mess after the zombie apocalypse struck, so you need to be agile as well as fast while you attempt to sprint through the crowds of undead assailants....
 

KickBeat and CastleStorm Coming to PS4, PlayStation 4 Details

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4w ago - Zen Studios Community Manager Bobby Loertscher announced today that KickBeat and CastleStorm are coming to PS4 with the corresponding PlayStation 4 game details below.

To quote: It's GDC week! This is one of the best weeks of the year, and we're happy to have some PS4 news for you!

CastleStorm - Definitive Edition and KickBeat - Special Edition are both coming this Spring to PS4! We can't wait to bring these super genre mashups to next-gen (Or is it current-gen, now?).

If you haven't played CastleStorm before, then you're in for a treat! CastleStorm - Definitive Edition is a hilarious mix of medieval warfare, 2D physics-based destruction, tower defense, and some melee brawler action thrown in. It also features a story-driven, solo campaign, a custom castle editor, online multiplayer, co-op modes, and more.

• CastleStorm - Definitive Edition features the entire original campaign and expansions, plus a bunch of new content including new battles, modes, spells, and features, all running and 60 FPS, 1080p.

• KickBeat - Special Edition is a crazy, kung-fu themed rhythm fighter. We are adding a bunch of new features, additional soundtracks, and other enhancements are being added to the original campaign.

The game offers players several innovative ways...
 

Beatshapers Announces Ready to Run is Racing to PS4 This Year

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11w ago - Beatshapers Founder and CEO Alexey Menshikov announced today that Ready to Run is racing to PS4 this year with details below.

To quote: Hi there! This is Alexey Menshikov, CEO of Ukraine-based Beatshapers. I'm excited finally back to announce our new project - Ready to Run.

In case you're not familiar with Beatshapers, we're a small developer and digital publisher from Kiev, Ukraine. To date, we've published 19 games on PlayStation Store. The most significant are BreakQuest series (minis), StarDrone Extreme (PS Vita), Jetpack Joyride (minis) and Furmins (PS Vita, made together with Housemarque).

Ready to Run is a furious RC car racing game in a unique retro-futuristic setting, and it's actually planned as a franchise, with the first title coming exclusively to PS4.

Here are a few of Ready to Run's features:

• Highly responsive, arcade-style RC racing physics
• 15+ futuristic radio-control cars with various designs
• Single city environment featuring endless track configurations for different race modes
• Real-time and asynchronous multiplayer modes
• Various scoreboards with filters, with an emphasis on PSN friends

We've always been fans of RC racing games, and it seems now's the time for a new title on PlayStation Store....
 

Beat Killzone Shadow Fall's Lead PS4 Designer at His Own Game

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13w ago - Killzone Community Editor Victor Zuylen invites PS4 fans to beat Killzone Shadow Fall's Lead Designer at his own PlayStation 4 game!

To quote: The interactive event known as First To Greatness, which celebrates the many different gaming firsts to be had across the PS4 launch lineup, is drawing to a close.

Only a single challenge of the 64 remains open, and today we're going to reveal how you can complete it to become part of PlayStation 4 history.

The "Ending Ebolt" challenge requires you to take out Killzone Shadow Fall lead designer Eric Boltjes (a.k.a. Ebolt) in an online multiplayer match.

To prove that you've truly ended him, you must upload video evidence of your actions to your Facebook account using the DualShock 4 Share button, and submit the footage to FirstToGreatness.com by signing in with Facebook.

Finding and eliminating Ebolt has been no easy feat, but we can make it slightly easier by revealing when and where he'll be online: a little OWL has told us that Eric will be playing Classic Warzone on Friday, January 17th at 9:00 PM PT.

So be on the lookout - you might just go down in PlayStation history as the first player to beat Killzone Shadow Fall's lead designer at his own...
 

Video: Beatshapers Announce Furmins is Out on PS Vita Today

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17w ago - Beatshapers Founder and CEO Alexey Menshikov announced that Furmins is out on PS Vita beginning today!

To quote: Happy holidays, everyone! Furmins - an innovative physics puzzle game - is out today on PS Vita.

In Furmins, players guide a bunch of adorable creatures across cunningly designed levels by rearranging a variety of items, as well as using bumpers and conveyor belts in real-time with coordinated precision.

The quest at hand: to travel across the length of their world to wake up their King, who has fallen asleep and rolled over a river to form an impromptu dam that threatens their very existence! Strategically placed items create pathways and physical chain reactions, which guide the furmins to the basket - and level completion.

The PS Vita version offers exclusive features such as a brand new scoring system, global and per-world scoreboards with filters (overall, friends, your score), and the possibility to play with both the touch screen and rear touch pad.





Features

• A complete version of the game containing 108 levels across 9 game worlds (the 9th world coming as DLC)
• Unique blend of physics-based, set-up-and-go play with real-time interaction
 







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