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PS Vita Designer on Perfect Screen Size and Battling Engineers

400°
139w ago - SCEE Manager James Gallagher has shared an interview today with the PlayStation Vita designer on the perfect screen size and battling engineers below.

To quote: Last December I attended the Tokyo launch of PlayStation Vita, which is going to be in your hands just about one month from now.

While I was there I got to chat with Tokashi Sogabe of the Sony Corporate Design Centre, head of the team in charge of the aesthetic of the console.

Sogabe-san has 27 years of experience working with Sony, in which time he has designed the Walkman, Vaio notebooks, the current slimmer model of PS3 and many other electronic
devices.

We spoke about the look and feel of PS Vita and the eternal tug of war that goes on between the designers wanting to create something as sleek and compact as possible and the engineers whose job it is to cram as much technology as they can into that shell.

PS.Blog: A lot of people seem impressed by the five inch OLED screen on PlayStation Vita. How did you decide on that particular size?

Tokashi Sogabe: When we first saw a prototype of the beautiful OLED screen we used on PS Vita, we felt it deserved to be bigger than the 4.3 inch screen on PSP. It's almost as if we settled on five inches in order to really...
 

Video: God Of War 3 PS3 Glitch - Skip Battling Hermes

350°
234w ago - Update: [Register or Login to view links] also uncovered a God Of War 3 PS3 Trophy glitch in which you can obtain a trophy without meeting the requirements.

To quote: "The "Maxed Out!" silver trophy can normally be acquired by upgrading all the weapons in the story mode to the maximum with red orbs.

To do so, players must string together high combos and painstakingly search for hidden treasure chests throughout the adventure. This can be tough when playing at a higher difficulty levels."

A God Of War 3 PS3 glitch has recently surfaced which allows users to skip the boss Hermes if they find battling him is too difficult, as demonstrated in the video below courtesy of findlestick via YouTube.

To quote: Kratos outruns Hermes! Skip the Grapple wall at Hermes.

This skip was a no brainer really, grapple walls in the past have lent themselves for this type of abuse. I'm not really glitching this game yet, will enjoy a few normal runs through it on all difficulties first. But decided to put this speedrun strat up, saves maybe 20-25 seconds (guessing tho).

To do the skip you need to:

1. Roll towards the grapple wall and Kratos...
 
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