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Dance Clone v0.6 and Avoidance v1.3 for PS3 CFW 4.XX Arrives

250°
70w ago - Following up on his previous revision, today PlayStation 3 homebrew game developer ThatOtherDev has released a PS3 port of Dance Clone v0.6 alongside Avoidance v1.3 for PS3 CFW 4.XX users below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote from his blog: Here is the first look at the inexplicably popular on Wii but extremely buggy and consequently abandoned and now remade Dance Clone. It isn't much of a game yet.

But I'm a lot more excited about working on it now that I have a fresh start and I'm going to be releasing it for both Wii and PS3 (starting here with PS3). So you can expect updates in the future. I'll try to even get more done before this months psx-scene deadline.

It controls with the directional buttons. If anyone has a PS3 dance mat (the one that came with Dance Dance Revolution for PS3, a third party mat or even a PS2 dance mat with a converter) then I would greatly appreciate it if you would test it out.

I don't have one and I think it might work but...
 

Avoidance v1.3 PS3 Homebrew Game Port is Now Released

250°
78w ago - Following up on his previous revision, today PlayStation 3 homebrew game developer ThatOtherDev has released a PS3 port of Avoidance version 1.3 with details below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote from his blog: Avoidance v1.3 – PS3

Here is a redone port of Avoidance for PS3.

I had released a PS3 port ages ago but it was busted and really just unplayable. So I completely rewrote everything to do with rendering and it now runs incredibly smoothly.

Just use the analog stick (either one) to move around and avoid the approaching red squares.





 

Avoidance v0.1 PS3 Homebrew Port is Now Released

250°
160w ago - Following up on his previous PlayStation 3 homebrew game development, this weekend ThatOtherDev has released a PS3 port of Avoidance v0.1 from the Nintendo Wii and PC version.

Download: [Register or Login to view links]

To quote: Here is a really bad port of my Wii/PC game Avoidance. It still plays and renders at 640x480 and instead of forcing the screen resolution down to that or being stretched to fill the screen its just drawn in the center of the screen with black borders filling the unused space. So the higher your resolution the less of the screen is actually used.

If you are using a low resolution with component cables then part of the screen will flicker (I'm not completely sure why but it seems although double buffering is behaving differently then it does when using HDMI). Your score and high score are not displayed on screen and your high score is not saved.

Like I said, it is a really bad port but it is playable and I don't intend to spend any time trying to correct its flaws in the near future so I figured I would just post it as is.

PS3 controls:

Directional pad...
 
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