10w ago - Following up on the previous PS4 updates, today details on the PlayStation 4 Audio Processor (ACP) have surfaced from Sony documention.
To quote (via VGLeaks.com, linked above): "Mark Cerny confirmed in an interview that PlayStation 4 uses hardware expressly dedicated to audio tasks. What are the capabilities of this hardware? What is Sony telling to developers about it?
Here we have some material from Sony’s presentations where you can learn more about audio custom hardware in PS4. This dedicated hardware will manage basic tasks, for game or system, relying on the CPU or GPU for advanced tasks.
Another important point is that this audio block is not programmable by developers directly, they could only access it via OS."
PS4 Audio Processor (ACP)
Custom Audio Block
Access mediated by OS
Not programmable by game teams
Performs encoding and decoding
Game: 200+ MP3 or equivalent streams
System: Encoding and decoding for voice chat, etc...
25w ago - Today Crystal MacKenzie Associate Brand Marketing Hardware Manager announced news of a Grand Theft Auto V PS3 bundle alongside a custom Pulse Elite headset and audio mode.
To quote: Are you ready for Grand Theft Auto V? We wanted to celebrate the release of this groundbreaking game on September 17th in a big way. To mark the occasion we're releasing a brand new PlayStation 3 Grand Theft Auto V Bundle, a custom Grand Theft Auto V Pulse - Elite Edition headset and a custom audio mode!
For $299 (MSRP), this bundle comes complete with a 500GB PlayStation 3, a Blu-ray copy of Grand Theft Auto V and a 30-day PlayStation Plus trial membership. You can pick up this awesome bundle when it hits stores on September 17th.
In addition to the bundle, we partnered with our friends over at Rockstar Games to create a custom designed Grand Theft Auto V Pulse - Elite Edition headset that features styling created specifically for Grand Theft Auto V.
The custom headset design was inspired by Grand Theft Auto V's focus on the almighty dollar. The new custom headset will be available September 17th exclusively at GameStop for $179.99 (MSRP).
We are also introducing a specifically crafted audio experience exclusive for the PlayStation 3. The custom Grand Theft Auto V audio mode for...
36w ago - Today Sony Computer Entertainment Hardware Engineer Todd Tokubo has announced news of a Bioshock Infinite Audio Mode for the Pulse Elite Edition Headset.
To quote: Tomorrow marks a big day for world-acclaimed studio Irrational Games with the release of Bioshock Infinite, so it's only suitable that we mark the occasion with something special.
For the first time, we are partnering with a game developer to deliver a specially crafted audio experience exclusive to PlayStation. Tonight at midnight, we are launching a new audio mode for the PULSE-Elite Edition Headset designed especially for BioShock Infinite. Better still, it will be free.
We worked with them to take advantage of our new BassImpact technology embedded in the Pulse-Elite headset to create a sound profile that enables players to feel gunshots and explosions in a much more dynamic and powerful way.
Engineers on both teams worked together to tie the pulses from BassImpact to key audio elements in the game, creating a more immersive experience as you fight your way through...
81w ago - PixelJunk 4am Lead Designer Rowan Parker is here with some fresh video footage of the virtual audio canvas otherwise known as PixelJunk 4am which is live on PSN today!
To quote: Do you have a PlayStation Move motion controller? Do you like music? Are waffles delicious? If you answered "Yes" to any of the above questions, I have some delicious news for you!
PixelJunk 4am will be released later today on PSN for $9.99! The FREE PixelJunk 4am Viewer app will also be available to download today, and will enable you to stream the full library of 4am visualizers and songs from performers around the world.
If you're not already familiar with PixelJunk 4am, it's a Virtual Audio Canvas that uses PlayStation Move, giving you the power to craft music in a unique new audio-visual experience. Your creations are broadcast live on PSN around the world to viewers who can stream (and cheer you on!) in real time.
You can look forward to seven songs and six visualizers with 38 variations, 10 events and over 190 different sounds to play with.
PixelJunk 4am supports both in-game Twitter and Facebook connectivity, enabling you to promote your performances with personal messages and start to build your own persona and audience. You can also...
117w ago - Today PlayStation 3 homebrew developer Andreas Oman has officially updated Showtime PS3 Media Player to version 3.1.228, which now includes multichannel audio output on the PlayStation 3 console.
To quote: Another release. This build adds support for multichannel audio output on PS3 (AC-3, DTS and 8 channel linear PCM). Note that due to how the PS3 audio frameworks applications can not output raw digital bitstreams.
So Showtime still needs to decode the audio and than the PS3 will reencode the audio in the best available encoding mode the user has selected (or don't do any encoding at all if 8 channel PCM is available)
Still this is a major step compared to having just 2 channel stereo.
For all you who roll your own builds of Showtime, please note that you need latest version of my PSL1GHT fork for Showtime to build.
I've also fixed a major memory leak that manifested itself when rendering fonts with outline (which is default for subtitles). So if you watched a movie with...