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Video: Pix the Cat: PS4 Exclusive Arena Mode Details by Pastagames

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1w ago - Pastagames Designer Nadim Haddad shared a video and details today on a PS4 exclusive arena mode in Pix the Cat for PlayStation 4 below.

To quote: Hi folks, my name is Nadim and I do game design at Pastagames. We are launching Pix the Cat on PS4 and PS Vita (with cross buy support) in early October, and we have a new game mode exclusive for PS4 players: the Arena!

Call me old-school, but the most outrageous fun I have when playing games is with friends, at home, facing the same screen, hearing laughter or frustration after a quirky situation. I grew up with Bomberman and am still playing Towerfall just to enjoy shoving my buddy's controller away when he's winning or whining too much!

We've been wanting to make a nervy, rewarding couch-multiplayer game for years at Pastagames, and Pix the Cat turned out to be the best opportunity to satisfy this multiplayer urge.





In the Arcade Mode, you control a restless cat in a dimensional maze. You collect ducklings that line up in a tail behind you - and then deliver them on targets to open the gates of the next level.

The core Pix gameplay sets solid grounds for a feisty Arena brawl. So we added three other cats to make a party of (up to) four players...
 

TowerFall Ascension on PS4: Behind the Arena on PlayStation 4

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28w ago - Sony Social Media Specialist Ryan Clements goes behind the arena today in TowerFall Ascension PS4 on PlayStation 4 with an interview below.

To quote: TowerFall Ascension launched on PS4 earlier this week, introducing PlayStation gamers to an addictive, challenging, and delightfully pure arena game. With an electric, competitive design and an all new, co-op Quest mode, TowerFall Ascension is a great reminder of why local multiplayer is so much fun.

I touched base with TowerFall creator Matt Thorson to hear more about what inspired TowerFall, how it feels on PS4, and what it was like working as a small indie developer. My thanks to Matt for spending time on PlayStation.Blog!
 
PlayStation.Blog: What inspired your original vision of TowerFall? Did you always have a competitive element in mind since the game's conception?

Matt Thorson: I tried a lot of things with TowerFall early on, with a focus on single-player gameplay. But the competitive modes just clicked, and it was obvious I had to follow the game in that direction. I realized, once I started designing the versus gameplay, that I had been thinking about local multiplayer for years. I was happy to finally have an outlet for those ideas.

PlayStation.Blog: What's it like working as a small...
 

Quake Arena Arcade PSP Homebrew Game Ported to PS3 by Samson

50°
50w ago - Following up on his previous ports, today PlayStation 3 developer Samson ported the PSP homebrew game Quake Arena Arcade to the PS3 entertainment system.

Download: [Register or Login to view links] (68 MB)

To quote: Hay guys, I've been toying for the past two weeks with this little PSP homebrew game Quake Arena Arcade porting it to the ps3 and giving my usual spit and polish shine.

Features:

  • Uses Retroarch's Tyrquake core.
  • Auto-boots from XMB (RetroXMB)
  • Added new background image and icon.
  • A more visable red crosshair.
  • A 3 pass curved tv boarder shader setup. (reduce to two passes if you want fullscreen)
  • In game music

Sources / Credits:

  • RetroArch Quake Git (github.com/libretro/tyrquake)
  • Quake 1: Arena (wololo.net/downloads/index.php/download/1389)
  • In Game Music (psdevwiki.com)
  • RetroXMB



 

Atlus Confirms Back Into The TV: Persona 4 Arena on PSN Tomorrow

50°
85w ago - Atlus Project Lead Yu Namba has confirmed today that Back Into The TV: Persona 4 Arena hits PSN tomorrow.

Below are the details, to quote: Hello Persona fans and fighting game fans!

We're excited to announce that Persona 4 Arena, which earned the honor of "Best Fighting Game" at the [Register or Login to view links], is going to be available for digital purchase and download on the PlayStation Network tomorrow.

Some of you may not be familiar with Persona 4 Arena, or the Persona series. You may, however, be aware that ATLUS launched [Register or Login to view links] for PS Vita last November to critical acclaim, and this title helped generate a great deal of interest for the Persona series.

Yes, Persona 4 Arena is a fighting game - but who says fighting games can't have a story? Fans that got a taste of the series through Persona 4 Golden can enjoy a whole new story arc in Persona 4 Arena.

The game takes place two months after the protagonist of Persona 4 Golden - given the name Yu Narukami - leaves the rural town of Inaba. Rumor of a fighting tournament TV...
 

Video: Persona 4 Arena Bursting Onto PlayStation 3 Today

300°
112w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has announced alongside a video trailer that Persona 4 Arena is bursting onto PlayStation 3 today!

To quote: Persona 4 Arena, the freakishly gifted fighting progeny of [Register or Login to view links] (makers of Persona and other fine JRPGs) and Arc System Works (makers of Guilty Gear and BlazBlue), is out now in North America for the PlayStation 3 computer entertainment system.

What exactly do you get when you marry Persona and its rich I-want-to-go-to-there universe of characters and mythology and some masterful fighting game design?

Based on the fact that it's Japan's top arcade fighting game, Japan's bestselling conventional console fighting game of the past four years, and one of North America's most anticipated fighting games in recent memory, it would seem you get one heck of a mix of gaming DNA. It probably has a perfect SAT score and everything.

With a unique fighting engine that deftly incorporates the titular Personas and their breathtaking special powers; a roster of thirteen intricately balanced fighters, a majority of whom hail from the acclaimed Persona 4 (and a few from the equally beloved Persona 3); expertly rendered character sprites and backgrounds; a smorgasbord of features, modes, and content...
 
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