Sony confirms its recently announced network numbers include accounts from both the PlayStation 3 and PSP, but no duplicates; analyst estimates 50 percent of PS3s have gone online.
On Tuesday, Sony made a stir when it announced that its free PlayStation Network had attained 14 million "active users."
The number, revealed to celebrate the PlayStation 3's second birthday, was remarkable, as it appeared to match the 14-million-strong subscriber base for the pay-to-play Xbox Live. Microsoft's online service launched in 2002 and has been a central pillar of its strategy since the Xbox 360 launched in 2005, one year before the PS3.
Three days later, Sony has now clarified what exactly it counts as an active PlayStation Network user. "Seeing as PlayStation Portable does include PlayStation Network services (i.e. games store natively on PSP), yes those numbers do include all PlayStation Network registrations," said a Sony representative.
What happens when people are reluctant to spend money? Well, they're reluctant to buy a $400 games machine, that's what.
Blu-ray predictions are down due to the struggling economy. PS3 sales should also be affected, an obvious conclusion made by analyst Piers Harding-Rolls.
"At the top end, the PS3 with its high price is arguably more likely to be impacted by a recession than the other platforms. This may prompt consumers to consider other consoles or wait for the PS3 price to drop."
But, sluggish sales of the PS3 won't be the only outcome of a recession economy. Credit has dried up in many areas, meaning developers of games may be forced to cancel or stall projects, before funds become more readily available.
"Where I do see an impact is with regards to access to credit for publishers that look to borrow to invest in content production... More »
The DS and PSP are last gen platforms – and the only true next-gen portable platform is the iPod Touch.
That was the message from Apple this week, as the company finally revealed its intentions to snaffle market share in the traditional gaming space – after years of fervent speculation about its plans.
Speaking exclusively to MCV, the company confessed that its new marketing campaign encourages consumers to buy iPod purely “to play our games” – and even marked the device out as a real threat to Nintendo and Sony’s handheld efforts.
Greg Joswiak, head of iPod and iPhone marketing told us: “It’s not just the screens that are superior to DS – it’s the graphics capability, the computing power and the App Store distribution model.
“I had an analyst tell me in September – and he was right – that the DS is the past of gaming devices, and iPod Touch is the future of gaming devices. It certainly has our competi... More »
The infamous Xbox 360 "red ring of death" (indicating a failed unit) has caused Microsoft - and its customers - untold pain in the three years since the console's launch in 2005, and cost it $1.15bn (£738m) last year.
Microsoft has never said publicly why the console was plagued with faults: it seems that poor production quality was at the heart of the failures - an all-round problem with no single cause except impatience on the company's part as it tried to become the leader in videogame consoles.
It was an ambitious attack. Microsoft's engineers started working on the Xbox 360 at least a year after Sony's engineers began work on the PlayStation 3, yet wound up shipping a year earlier. With the first Xbox, the company lost $3.7bn (£2.3bn) over four years, mostly because costs of the box - particularly its hard drive - were too high.
Bill Gates didn't really care about the losses; that was simply the ante for getting into an exciting ne... More »
A short time ago Sony Computer Entertainment executive Ray Maguire was quoted in response to a question about a PlayStation 3 price cut.
"Well the pressure comes from the consumers obviously and so therefore there's always pressure on price," admitted Maguire, "but you know we have a business to run, and we have to make sure we're doing the right thing for the shareholders as well."
I am sorry, what? I know I am not a CPA, a high ranking business analyst, nor a senior executive at a multi-billion dollar company, but I can do basic math. Microsoft recently had some major price cuts on their hardware and has seen a big hardware surge in North America and especially Europe as a result. So let’s break out some hypothetical numbers shall we?
Wal-Mart Stores is rapidly downsizing shelf space for music CDs while increasing availability of Blu-ray and consumer electronics in select locations, according to a new report.
The Bentonville, Ark.-based retail behemoth, citing a 23% drop in CD sales during the first four weeks of the fourth quarter, continues to scale back inventories of music packaged media; supplanting it with electronics and movies.
“We believe Wal-Mart is increasing its exposure to consumer electronics, video games and Blu-ray, and reducing floor space devoted to CDs and standard DVDs,” said Richard Greenfield, analyst with Pali Capital, in a note.
Greenfield said the chain’s floor space devoted to DVD, including Blu- ray, ranged from up modestly to down slightly.
Pali reported that an accelerated rate of sales decline for CDs combined with the slowing of digital unit sales had resulted in Q4 total unit sales declining 11.6%, compared to a 11.3% de... More »
Google's hotly anticipated push into operating systems for mobile phones was a media sensation, but HTC's version of its Android-powered device is falling short of the hype. Critics say the "Google phone," which went on sale Oct. 22, is a little clunky with design flaws like no earphone jack and an oddly jutting chin. Close, but no iPhone killer.
Zune video MP3 player - Price: $230
Microsoft's latest answer to the iPod, with 120 gigabytes of storage and a 3.2-inch high-resolution color screen, is a vast improvement over the original Zune, which debuted in 2006. But the new Zune faces the same problem as the iPod: Smartphones and other Web-enabled devices chock full of features (think iPhone) threaten to render these one-trick players obsolete.
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Recently research by DFC Intelligence, who has been involved in market research of the video games industry since 1995, has concluded that Sony's production losses per PlayStation 3 is so great that the console can not be expected to break even across its entire lifetime.
To quote: Analyst Wanda Meloni took the stage to discuss the key trends that will shape the market in the near future.
After briefly introducing the basic standings of each of the major console manufacturers, Meloni argued that "Sony has the most to lose with this current generation."
Based on DFC's most current research, she says, Sony's production losses per individual PS3 mean that the console can't be expected to "break even" across its lifetime.
In addition, while Sony owned 67 percent of the market at the height of the PS2 era, DFS intelligence expects that it will only maintain between 40 to 50 percent of the market b... More »