There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model.
Even worse, the PS3 didn't initially have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the Xbox 360.
Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of August 2008, a new "bargain" PS3 is available with a larger, 80GB hard drive, and a "deluxe" model is due in November, doubling the capacity to 160GB.
Both, however, lack backward compatibility with PS2 games and do not come with flash card readers. If those features are a must, it might be best to pick up the 80GB "Metal Gear" bundle version on eBay w... More »
Have you ever played a game and got to a point that just frustrates the heck out of you and no matter how many times you try you just can’t complete a task/perform a jump/find a switch?
That’s the point that I’m tempted to toss the controller across the room.
That point hit me while playing Mirror’s Edge the other day, the parkour-inspired game where you’re a futuristic courier on the run who must bounce, jump, swing and wall-run from the pursuing police. All had been going well until I came to a section where I had to wall-run, jump then turn and grab on to a bar. Do you think I could do it first go? If you answered no, you’d be right.
After about 15 minutes I was still trying to master the move, but generally ended up on my back on the floor below or missing the wall run completely and just dropped to the floor below me.
I think that was when I tossed the controller on to the couch - gently, mind you, as I’m too tigh... More »
AceKardTeam has shared via YouTube a video of their flash cart working on the Nintendo DSi in a LAB environment. However, they admit that even though they can get it running, it is almost impossible to make a commercial product out of it.
To quote: This is a lab work, it works ONLY in LAB. Even though we can go this far, it is almost impossible to make a commercial product.
There is a major problem that can't be resolved, at least for now. It seems DSi did many sanity checks to make sure there is no more fcards.. we will keep researching and good luck to all.
BTW: We assume there are more than one modes on DSi, we still haven't found any way to access the SD card slot in origin DS mode.
A Spanish magazine recently got their hands on Grand Theft Auto: Chinatown Wars for the Nintendo DS and discussed map details.
It appears as though the game will feature a similar map as GTA IV, though without Alderney.
To quote: Even though many people believed that Chinatown Wars would develop only in the Chinese neighborhood the game uses nearly the whole map that appears in GTA IV.
The districts that appear are: Dukes (Queens), Bohan (Bronx), Broker (Brooklyn) and Algonquin (Manhattan).
The only neighborhood from GTA IV that doesn’t appear is Alderney (Jersey City).
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Will splashing out on expensive RAM make a real difference to PC performance? And if so, how much should you buy? We supply the benchmarks and lay the details bare.
According to legend, Bill Gates once concluded that “640KB of memory ought to be enough for anyone” (a legend he’s at pains to repudiate). These days it takes more than 800 times that much RAM just to make Windows Vista work smoothly.
But as the idea takes hold that more RAM is always good, we’re increasingly seeing home systems armed with a vast 4GB of storage. Indeed, with 64-bit Vista gaining traction, we’re sure the 8GB home PC can’t be far away. Is there any need for this much memory, or is it a waste of money beyond a certain point?
This month we set out to discover the truth. Armed with a comprehensive set of benchmarks and a big stack of DIMMs, we’ve tested performance on both XP and Vista to find out how much memory you really need.
But, of course, ... More »
Rod Fergesson, the Senior Producer from Gears of War 2 has outlined on the official forums (linked above) the problems with their online matchmaking service and acknowledges that and patch will be released in the near future to counter the issues.
To quote: We're aware that some folks are experiencing longer-than-ideal wait times while using the skill-based Public matchmaking in Gears 2 multiplayer.
We're working on some solutions but it's a complicated issue as there isn't any one problem; it's a combination of factors. Clearly, scale is one of them as we've had millions of successful matches played online so far, however a small percentage of players are having issues, which is unacceptable.
We're working closely with Microsoft to address the matchmaking issues, I promise you that it is our #1 priority, and we hope to have an update soon.
In the meantime, I would like to suggest some workarounds:
If you're exp... More »
The guys over at Mgestyk Technologies have been playing and come up with a pretty awesome melding of gaming technology dubbed Mgestyk Fusion, currently available for Windows XP and Windows Vista.
To quote the link above: If you've tried games like Star Wars: The Force Unleashed and the recent Star Wars: The Clone Wars - Lightsaber Duels on the Wii, you may have been disappointed that the in-game lightsaber does not always match how you are holding the wiimote.
Introducing Fusion from Mgestyk Technologies: Fusion is a patent-pending technology which combines Mgestyk's gesture processing with other sensor data such as from Nintendo's wiimote.
It looks pretty cool to me. It's a shame we won't see it on the PS3 until either someone hacks it for homebrew or Sony buys Nintendo. :)
Continued: We'll be demoing this at MIGS next week along with some of th... More »
Capcom's John Diamonon shared the following today via PS Blog:
Hey PS Fam! Long time no blog. It’s my pleasure to announce that Age of Booty will finally become available today on the PSN for only $9.99. I know there was a delay bringing this title to you, but we had to make sure we fixed all the bugs before we deliver one of the most original digital games on this platform.
Anyway, Max Hoberman, the President of Certain Affinity and the developer of Age of Booty, wanted to give you some insights into this critically acclaimed game. He’ll also answer any questions you have about the game. Without further ado, heeeere’s Max!
This is a follow-up to my previous post, where I described the genesis of our upcoming downloadable pirate action RTS, Age of Booty. I left off with us signing a publishing deal with Capcom and beginning production. That was a year ago, and since then we’ve had a lot of time to improve upon the original design.... More »