- Today Product Manager Andrew McKerrow
at Kalypso has outlined how charismatic characters in Alien Spidy were designed, along with confirming that the PS3 title will be coming to PSN in June.
To quote: One of the key factors for a game to be successful revolves around the charisma and empathy of the lead character, a task that seems simple, but can be an endeavour of epic proportions.
The first step in the concept process was to try and think of a main character who would be full of charisma and have natural abilities, enabling them to move around the world and adapt to the kind of mechanics we wanted to build into the game.
So, after a lot of brainstorming, coffee, comic reading, watching cartoons and lots of other inspirational tools, we thought that it would be interesting to play around with a small spider with big eyes that would be able to bring some "human" emotional connection to the game.
We also decided to stick six legs on instead of the standard eight legs to make the character a little more friendly looking and little less creepy, as there are a lot of people with arachnophobia! See, we do care!
Once we decided on a spider, all the mechanics would have to be created around web spinning abilities, which in turn adapted very well to the controls...